Method for controlling an in-flight entertainment system
First Claim
1. A network protocol enabled in-flight entertainment system, comprising:
- a user interface for enabling a user of the in-flight entertainment system to generate an input signal;
a processor for processing the input signal, and for generating a control activation signal in response to the input signal;
a network client for receiving the control activation signal, and for generating a network server request in a network protocol format;
a network server for receiving the network server request; and
a network server program, which is run by the network server, for controlling a function of the in-flight entertainment system by executing at least one instruction on at least one line replaceable unit in the in-flight entertainment system.
3 Assignments
0 Petitions
Accused Products
Abstract
A method for controlling an in-flight entertainment (IFE) system using network protocols, such as TCP/IP, HTTP, or FTP. Control of a plurality of functions, including in-seat and broadcast audio and video, overhead reading light control, and flight attendant call, are implemented using a network client, a network server, and a network server program, each communicating with network protocols. The network client may be visible or invisible to a user of the in-flight entertainment system, depending on whether a web browser or a virtual web browser is used as a network client. The software for each line replaceable unit (LRU) may be designed, redesigned, or tested independently from other components within the IFE system. Particular functions of the IFE system can be made available only to particular parts of the IFE system, allowing different levels of access to the IFE system for different passenger classes.
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Citations
49 Claims
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1. A network protocol enabled in-flight entertainment system, comprising:
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a user interface for enabling a user of the in-flight entertainment system to generate an input signal;
a processor for processing the input signal, and for generating a control activation signal in response to the input signal;
a network client for receiving the control activation signal, and for generating a network server request in a network protocol format;
a network server for receiving the network server request; and
a network server program, which is run by the network server, for controlling a function of the in-flight entertainment system by executing at least one instruction on at least one line replaceable unit in the in-flight entertainment system. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A method of performing a function of an in-flight entertainment system using network protocols, the method comprising the steps of:
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receiving an input signal from a user interface, the input signal associated with a selected function of the in-flight entertainment system;
generating a control activation signal corresponding to the input signal;
sending the control activation signal to a network client;
generating a network server request with the network client;
sending the network server request from the network client to a network server;
running a network server program on the network server; and
executing on at least one line replaceable unit in the in-flight entertainment system at least one instruction for controlling a function of the in-flight entertainment system using the network server program. - View Dependent Claims (27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49)
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Specification