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Dynamically adjusting sample density in a graphics system

  • US 20030218614A1
  • Filed: 03/06/2003
  • Published: 11/27/2003
  • Est. Priority Date: 03/12/2002
  • Status: Active Grant
First Claim
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1. A graphics system comprising:

  • a frame buffer, wherein the frame buffer includes a sample buffer and a double-buffered display area;

    a hardware accelerator coupled to the frame buffer, and configured (a) to receive primitives, (b) to generate samples for the primitives based on a dynamically adjustable sample density value, (c) to write the samples into the sample buffer, (d) to read the samples from the sample buffer, (e) to filter the samples to generate pixels, (f) to store the pixels in a back buffer of the double-buffered display area.

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