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Distinguishing real-world sounds from audio user interface sounds

  • US 20030227476A1
  • Filed: 01/31/2003
  • Published: 12/11/2003
  • Est. Priority Date: 01/29/2001
  • Status: Abandoned Application
First Claim
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1. An audio user-interfacing method in which items are represented in an audio field by corresponding synthesized sound sources from where sounds related to the items appear to emanate, the user being able also to hear real-world sounds from the environment;

  • the method including the step of cyclically changing the position in said audio field of the or each synthesized sound source of a group of at least one synthesised sound source whereby to assist the user in distinguishing sounds emanating from the sound source from said real-world sounds.

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