Distributed session listing and content discovery
First Claim
1. A method in a peer-to-peer gaming network computing environment for providing a game hosting service by a game server computing device adapted to communicate with a member of a peer group, the game hosting service provided to one or more game client computing devices, comprising the steps of:
- connecting the game server computing device to the peer group;
notifying at least one member of the peer group of availability as a game hosting service by the game server computing device; and
accepting and responding directly to searches for the hosting service, which are directed at the peer group by the one or more game client computing devices, wherein the game hosting service of the game server computing device within the peer group can be located by the one or more game client computing devices.
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Accused Products
Abstract
The present invention enables a game server to provide hosting services by connecting the game server device to a peer group, notifying at least one member of the peer group of the availability of the server device, and enabling the server device to accept and respond directly to searches for the hosting services, which are directed at the peer group by one or more gaming client devices. Discovery of peer group gaming content as well as updating such content are also provided by the present invention. The present invention further enables both peer group protocol supported and non-supported devices to interact with and provide the services provided by a peer group.
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Citations
20 Claims
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1. A method in a peer-to-peer gaming network computing environment for providing a game hosting service by a game server computing device adapted to communicate with a member of a peer group, the game hosting service provided to one or more game client computing devices, comprising the steps of:
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connecting the game server computing device to the peer group;
notifying at least one member of the peer group of availability as a game hosting service by the game server computing device; and
accepting and responding directly to searches for the hosting service, which are directed at the peer group by the one or more game client computing devices, wherein the game hosting service of the game server computing device within the peer group can be located by the one or more game client computing devices. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 14, 15)
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9. A method in a peer-to-peer gaming network computing environment for discovering content known to members of a content peer group and of interest to a game client computing device, comprising the steps of:
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locating, by the game client computing device, on said peer-to-peer gaming network, at least one member of the content peer group; and
receiving an index of content material, by the game client computing device, from said at least one member, said index of content material containing the location of content located in one or more content repositories. - View Dependent Claims (10, 11, 12, 13)
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16. A method in a peer-to-peer gaming network computing environment for updating information relating to content material known to gaming members of a content peer group, comprising the steps of:
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requesting certification to access the content peer group and to update a content index shared by all members of said peer group;
receiving certification and connection information to enable joining the content peer group;
connecting to the content peer group;
updating the content index of at least one member of the content peer group; and
propagating said updated content index throughout the content peer group to other members of the content peer group. - View Dependent Claims (17, 18, 19, 20)
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Specification