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Distributed session listing and content discovery

  • US 20040003039A1
  • Filed: 06/28/2002
  • Published: 01/01/2004
  • Est. Priority Date: 06/28/2002
  • Status: Active Grant
First Claim
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1. A method in a peer-to-peer gaming network computing environment for providing a game hosting service by a game server computing device adapted to communicate with a member of a peer group, the game hosting service provided to one or more game client computing devices, comprising the steps of:

  • connecting the game server computing device to the peer group;

    notifying at least one member of the peer group of availability as a game hosting service by the game server computing device; and

    accepting and responding directly to searches for the hosting service, which are directed at the peer group by the one or more game client computing devices, wherein the game hosting service of the game server computing device within the peer group can be located by the one or more game client computing devices.

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