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Saving audio source identifiers for soundtracks in a gaming system

  • US 20040005923A1
  • Filed: 06/26/2003
  • Published: 01/08/2004
  • Est. Priority Date: 03/09/2001
  • Status: Active Grant
First Claim
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1. A game console, comprising:

  • a memory;

    a processor coupled to the memory; and

    a console application stored in memory and executable on the processor, wherein the console application is configured to;

    create a soundtrack containing a plurality of audio tracks, associate, with each of the plurality of audio tracks, an identifier of an audio source from which the audio track is obtained, subsequently use, for at least one of the plurality of audio tracks, the identifier associated with the audio track to retrieve a title for the audio track, and present the title for the audio track as part of the soundtrack.

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