Dynamic interaction and feedback system
First Claim
1. A dynamic interaction and feedback system for simulating the accumulation of consequence to enhance interactive content comprising:
- agent group determination logic for generating an agent group of one or more agents at a state of the system an active agent selection interface so that a participant may select an agent from said agent group to be a present active agent active controls selection logic for selecting an active controls set from a set of predetermined controls related to said active agent at said state of the system providing a feedback memory for recording the occurrence of predetermined feedback resulting from said participant interacting with said active controls set so that said feedback memory may assist said agent group determination means by providing a component of a new state of the system.
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Abstract
A dynamic interaction and feedback system for simulating the accumulation of consequence to enhance interactive content comprises logic for determining an agent group at a state of the system (20), an active agent selection interface so that a participant may select an agent from the agent group to be a present active agent (22), active controls selection logic for selecting an active controls set related to the present active agent at the state of the system by which the participant may interact (24), and a feedback memory for recording the occurrence of feedback for the purpose of subsequent reference during operation of the system (26).
161 Citations
20 Claims
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1. A dynamic interaction and feedback system for simulating the accumulation of consequence to enhance interactive content comprising:
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agent group determination logic for generating an agent group of one or more agents at a state of the system an active agent selection interface so that a participant may select an agent from said agent group to be a present active agent active controls selection logic for selecting an active controls set from a set of predetermined controls related to said active agent at said state of the system providing a feedback memory for recording the occurrence of predetermined feedback resulting from said participant interacting with said active controls set so that said feedback memory may assist said agent group determination means by providing a component of a new state of the system. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 20)
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13. A method for turning a written story into dynamic interaction and feedback system data comprising:
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determining break points in said story providing blocks of related action, said blocks comprising text of said story between said break points respectively, organizing said blocks into a loosely-connected network organizing for each of said blocks all text within the block into logical feedback units determining for each of said blocks a group of agents appearing in the block whereby said participant may interact by selecting an agent from said group of agents to be a present active agent associating a control set with each agent of said group of agents respectively whereby said participant may interact via said control set to affect said logical feedback units respectively as feedback providing rules governing traversal by said participant of said loosely-connected network. - View Dependent Claims (14, 15, 16)
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17. A method for making a control set for a dynamic interaction and feedback system comprising:
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providing controls grouped into a loosely-connected controls network providing for each control in said controls network instructions for presenting the control to a participant providing conditional availability restrictions on said controls in said controls network providing a set of logical feedback units which may result from interaction with said controls in said controls network providing contribution of said controls in said controls network respectively toward a determination of which logical feedback unit may occur as a result of interacting by said participant with said controls of said controls network. - View Dependent Claims (18, 19)
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Specification