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System and method for modifying actions of a group of characters via group interactions

  • US 20040029626A1
  • Filed: 02/11/2003
  • Published: 02/12/2004
  • Est. Priority Date: 08/07/2002
  • Status: Active Grant
First Claim
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1. A method for modifying actions of a group of characters, comprising the steps of:

  • representing behavior via genetic attributes and emotional attributes;

    generating game interactions between at least two characters from the group of characters;

    adjusting the emotional attributes of the at least two characters based upon the game interactions; and

    using the emotional attributes in conjunction with the genetic attributes to modify the behavior of the at least two characters.

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