Game system and game information storage medium used for same
First Claim
1. A game system having in a related fashion, to a game apparatus having game program storage means storing a game program and processing means for executing the game program, display means to display an image based on a result of processing by the processing means, comprising:
- a housing to be held by a player; and
change-state detecting means provided related to said housing and for detecting at least one of an amount and a direction of a change applied to said housing, wherein said game program storage means stores game space data including image data to display a space for game play, a display control program to cause said display means to display a game space based on the game space data; and
a simulation program for simulating based on an output of said change-state detecting means such that a state of the game space is changed related to at least one of a change amount and a change direction applied to said housing.
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Abstract
A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in an X-axis and Y-axis direction and a Z-axis contact switch to detect an acceleration in a Z-axis direction. These sensor and switch detect at least one of an amount (e.g. tilt amount, movement amount, impact amount or the like) and a direction (e.g. tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
306 Citations
21 Claims
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1. A game system having in a related fashion, to a game apparatus having game program storage means storing a game program and processing means for executing the game program, display means to display an image based on a result of processing by the processing means, comprising:
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a housing to be held by a player; and
change-state detecting means provided related to said housing and for detecting at least one of an amount and a direction of a change applied to said housing, wherein said game program storage means stores game space data including image data to display a space for game play, a display control program to cause said display means to display a game space based on the game space data; and
a simulation program for simulating based on an output of said change-state detecting means such that a state of the game space is changed related to at least one of a change amount and a change direction applied to said housing. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A game information storage medium storing a game program and detachably loaded in a game system structured by operating means having display means in a related manner and including a housing to be held by a player, change-state detecting means provided related to the housing and for detecting at least one of an amount and a direction of a change applied to the housing, and processing means to display on the display means an image obtained by processing a program, comprising
game space data including image data to display a space for game play; -
a display control program to cause said display means a game space based on the game space data; and
a simulation program to provide simulation based on an output of said change-state detecting means such that a state of the game space is changed related to at least one of an amount and a direction of a change applied to said housing.
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16. A game information storage medium storing a game program and detachably loaded in a portable game apparatus including a housing integrally having display means to be held by a player, and processing means to display on the display means an image obtained by processing a program, wherein
a change-state detecting means is provided related to one of the portable game apparatus and the game information storage medium and for detecting at least one of an amount and a direction of a change applied to one of a housing of the portable game apparatus and the game information storage medium, the game information storage medium comprising: -
game space data including image data to display a space for game play;
a display control program to cause said display means to display a game space based on the game space data; and
a simulation program to provide simulation based on an output of said change-state detecting means such that a state of the game space is changed related to at least one of an amount and a direction of a change applied to said housing. - View Dependent Claims (17)
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18. A game system structured at least by two game apparatuses, wherein
the two game apparatuses each have game program storage means to store a program, processing means to execute a game program, and a housing to be held by a player, and in a related fashion display means to display an image based on a result of processing by said processing means, at least one of the two game apparatuses being provided related to said housing and having change-state detecting means to detect at least one of an amount and a direction of a change applied to the housing, the game system further having data transmitting means connected to the two game apparatuses and for transmitting mutually-related data to the game apparatus on the opposite side, the respective of the game program storage means of the two game apparatuses having the following: -
game space data including image data to display a space for game play; and
display control programs to cause said display means to display a game space based on the game space data, wherein said game program storage means of at least the other of said two game apparatuses further including a simulation program to provide simulation based on an output of said change-state detecting means of said one game apparatus transmitted through said data transmitting means such that a state of the game space of the other of said game apparatuses is changed related to at least one of an amount and a direction of a change applied to said housing of one of said game apparatuses. - View Dependent Claims (19, 20)
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21. A game control method for a game apparatus including a housing to be held by a player and change-state detecting means provided related to the housing and for detecting at least one of an amount or a direction of a change applied to the housing, comprising the steps of:
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(a) displaying a game space according to a game program; and
(b) simulating based on an output of said change-state detecting means such that a state of the game space is changed related to at least one of an amount and a direction of a change applied to said housing;
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Specification