Online vehicle collection and play activity
First Claim
Patent Images
1. A method of providing an online game accessible with a web browser, comprising:
- providing a first amount of virtual game credits;
providing at least one virtual vehicle;
providing a customization tutorial allowing customization of the at least one virtual vehicle without a reduction in the first amount of virtual game credits; and
providing a customization activity allowing customization of the at least one virtual vehicle with a reduction in the first amount of virtual game credits.
1 Assignment
0 Petitions
Accused Products
Abstract
An online game. More particularly, an online game in which virtual vehicles, particularly cars, may be selected, customized, and entered into races and other activities in an online community forum. In some embodiments, the online game may include a customization tutorial wherein virtual vehicles may be customized in a substantially reversible manner.
-
Citations
28 Claims
-
1. A method of providing an online game accessible with a web browser, comprising:
-
providing a first amount of virtual game credits;
providing at least one virtual vehicle;
providing a customization tutorial allowing customization of the at least one virtual vehicle without a reduction in the first amount of virtual game credits; and
providing a customization activity allowing customization of the at least one virtual vehicle with a reduction in the first amount of virtual game credits. - View Dependent Claims (2, 3, 4, 5)
-
-
6. An online entertainment system comprising:
-
a web server accessible through a communications network; and
a game provided by the web server, including;
at least one virtual racecar;
a first amount of virtual game credits associated with the at least one virtual race car;
a customization tutorial allowing alterations to the at least one virtual race car without a reduction in the first amount of virtual game credits; and
a customization activity allowing alterations to the at least one virtual racecar in return for a reduction in the first amount of virtual game credits. - View Dependent Claims (7, 8, 9)
-
-
10. An electronic game comprising:
-
at least one virtual vehicle;
virtual game credits; and
a customization tutorial;
wherein the at least one virtual vehicle is customizable in exchange for a portion of the virtual game credits; and
wherein the customization tutorial is configured to allow the at least one virtual vehicle to be reversibly customizable without an expenditure of the virtual game credits. - View Dependent Claims (11, 12, 13, 14)
-
-
15. An on-line game comprising:
-
a game interface accessible by a web browser through a communications network;
at least two virtual race cars;
at least two hometowns; and
at least one race between the at least two virtual race cars;
wherein each of the at least two virtual race cars is associated with one of the at least two hometowns; and
wherein the at least one race is configured to allow participation only by virtual racecars associated with the same hometown. - View Dependent Claims (16, 17)
-
-
18. An on-line game interface accessible by a web browser, wherein the game interface grants an amount of virtual game credits to a user;
- allows the user to select a virtual vehicle;
allows the user to customize the virtual vehicle in exchange for a portion of the virtual game credits;
allows the user to create a virtual profile;
allows the user to race the virtual vehicle against other virtual vehicle; and
allows the user to enter the virtual vehicle into a plurality of single-player non-racing games. - View Dependent Claims (19)
- allows the user to select a virtual vehicle;
-
20. An on-line automobile game comprising:
-
a registration area allowing registration for the game and providing a first virtual car; and
a town center providing a plurality of selectable activities, including;
a profile creation activity allowing creation of a personalized player profile;
a customization activity providing an amount of virtual game credits and allowing customization of the first virtual car in exchange for a reduction in the amount of virtual game credits, said customization including the addition of paint, stickers, car parts, and weapons to the first virtual car;
a multi-player racing activity allowing the first virtual car to compete against at least a second virtual car;
a hometown selection activity including the option to associate a hometown with the first virtual car and to change hometowns; and
at least one single-player game activity;
wherein the customization activity includes a tutorial allowing customization of the first virtual car without the reduction in the amount of virtual game credits;
wherein the multi-player racing activity allows the first virtual car to compete against the at least a second virtual car only if the first virtual car and the at least a second virtual car are associated with the same hometown; and
wherein the at least one single-player game activity includes at least one non-racing game.
-
-
21. A method of playing an on-line automobile game comprising:
-
communicating with a web server through a communications network;
registering for the game and selecting a user name;
receiving a virtual car;
receiving an amount of virtual game credits;
reversibly customizing the virtual car;
irreversibly customizing the virtual car; and
entering the virtual car in at least one play activity;
wherein reversibly customizing the virtual car does not cause a reduction in the amount of virtual game credits, and wherein irreversibly customizing the virtual car does cause a reduction in the amount of virtual game credits. - View Dependent Claims (22, 23, 24)
-
-
25. A storage medium storing an application program for a car racing game comprising:
-
a town center providing a plurality of selectable activities, including;
a profile creation activity allowing creation of a personalized player profile;
a customization activity providing an amount of virtual game credits and allowing customization of the first virtual car in exchange for a reduction in the amount of virtual game credits, said customization including the addition of paint, stickers, car parts, and weapons to the first virtual car;
a multi-player racing activity allowing the first virtual car to compete against at least a second virtual car; and
a hometown selection activity including the option to associate a hometown with the first virtual car and to change hometowns;
wherein the customization activity includes a tutorial allowing customization of the first virtual car without the reduction in the amount of virtual game credits; and
wherein the multi-player racing activity allows the first virtual car to compete against the at least a second virtual car only if the first virtual car and the at least a second virtual car are associated with the same hometown. - View Dependent Claims (26, 27, 28)
-
Specification