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Gaming system emulating a set top box

  • US 20040043819A1
  • Filed: 09/03/2002
  • Published: 03/04/2004
  • Est. Priority Date: 09/03/2002
  • Status: Abandoned Application
First Claim
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1. A gaming console for use as a gaming client, the gaming console connected to a broadband access network and comprising:

  • at least a volatile storage medium for having stored therein client instruction data relating to a gaming client and game instruction data relating to a current game in execution;

    at least an external storage medium reading circuit for sensing data from an external storage medium and for storing the received data in the at least a volatile storage medium;

    at least a processor in communication with the at least a volatile storage medium, the processor for retrieving game instruction data therefrom for executing a game on the gaming console, and for retrieving client instruction data therefrom for executing a gaming client function on the gaming console; and

    a transceiver for establishing a connection between the gaming console and the broadband access network, the connection for being controlled by the at least a processor in execution of the client instruction data;

    wherein when set-top client instruction data and set-top application instruction data are stored in the at least a storage medium and are executed on the at least a processor, the gaming console emulates a set-top box for use in displaying video information extracted from digital television signals.

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