Gaming machine performing real-time 3D rendering of gaming events
First Claim
Patent Images
1. A gaming machine comprising:
- means for receiving a wager;
a system memory containing physical object data and simulation rule data;
a display;
a central processor for processing said physical object data and said simulation world data to produce a realistic depiction of gaming activity on said display; and
means for awarding a payoff based on an outcome of said gaming activity.
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Abstract
A gaming machine uses mathematical modeling and graphical displays to provide players with realistic depictions of gaming activities for wagering. Three-dimensional mathematical models are used to simulate real-world interactions of physical objects, with a display showing the player a visual representation of the game interactions. By providing the player with a realistic depiction of real-world gaming activities, a gaming machine according to the present invention involves the player in the wagered-upon activity to a greater extent than traditional gaming machines.
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Citations
22 Claims
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1. A gaming machine comprising:
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means for receiving a wager;
a system memory containing physical object data and simulation rule data;
a display;
a central processor for processing said physical object data and said simulation world data to produce a realistic depiction of gaming activity on said display; and
means for awarding a payoff based on an outcome of said gaming activity. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method of operating a gaming machine comprising:
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accepting a wager;
accessing physical object data;
accessing simulation rule data;
mathematically modeling game actions of one or more physical objects within a simulation world using said physical object data and said simulation rule data;
displaying a visual depiction of said game actions;
determining if said game actions meet winning conditions; and
awarding a payoff if said game actions meet winning conditions. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A method of operating a gaming machine comprising:
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accepting a wager;
simultaneously simulating and displaying in real time an interaction of simulated physical objects using a representation of three-dimensional forms;
determining an outcome of said interaction; and
awarding a payoff if said outcome meets winning criteria. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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22. A method of operating a gaming machine comprising:
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accepting a wager;
implementing a physics engine using physical object data and simulation rule data to numerically simulate an interaction of physical objects, thereby creating a simulated interaction;
rendering a visual display of said simulated interaction using a two-dimensional representation of three-dimensional forms;
determining an outcome of said interaction; and
awarding a payoff if said outcome meets winning criteria.
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Specification