Apparatus and method for player interaction
First Claim
1. A gaming apparatus, comprising:
- a display unit that is capable of generating video images;
a value input device;
a controller operatively coupled to said display unit and said value input device, said controller comprising a processor and a memory operatively coupled to said processor, said controller being programmed to allow a person to make a wager, said controller being programmed to cause a first video image representing a first video game to be generated on said display unit, said first video image representing one of the following games;
video poker, video blackjack, video slots, video keno or video bingo, said video image comprising an image of at least five playing cards if said game comprises video poker, said video image comprising an image of a plurality of simulated slot machine reels if said game comprises video slots, said video image comprising an image of a plurality of playing cards if said game comprises video blackjack, said video image comprising an image of a plurality of keno numbers if said game comprises video keno, said video image comprising an image of a bingo grid if said game comprises video bingo, said controller being programmed to determine a game event associated with the first video game, said controller being programmed to cause a second video image representing a second video game to be generated on said display unit according to the game event associated with the first video game, said controller being programmed to animate the second video image, said controller being programmed to receive a player'"'"'s input to stop animation of the second video image, said controller being programmed to stop animation of the second video image according to the player'"'"'s input, and said controller being programmed to determine a value payout to be associated with the second video game.
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Accused Products
Abstract
A gaming apparatus includes a display unit that is capable of generating video images, a value input device, and a controller operatively coupled to the display unit and the value input device, the controller comprising a processor and a memory operatively coupled to the processor. The controller is programmed to allow a person to make a wager, to cause a first video image to be generated on the display unit, the first video image representing a first video game, to determine a game event associated with the first video game, to cause a second video image representing a second video game to be generated on the display unit according to the game event associated with the first video game, to animate the second video image, to receive a player'"'"'s input to stop animation of the second video image, to stop animation of the second video image according to the player'"'"'s input, and to determine a value payout to be associated with the second video game.
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Citations
68 Claims
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1. A gaming apparatus, comprising:
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a display unit that is capable of generating video images;
a value input device;
a controller operatively coupled to said display unit and said value input device, said controller comprising a processor and a memory operatively coupled to said processor, said controller being programmed to allow a person to make a wager, said controller being programmed to cause a first video image representing a first video game to be generated on said display unit, said first video image representing one of the following games;
video poker, video blackjack, video slots, video keno or video bingo,said video image comprising an image of at least five playing cards if said game comprises video poker, said video image comprising an image of a plurality of simulated slot machine reels if said game comprises video slots, said video image comprising an image of a plurality of playing cards if said game comprises video blackjack, said video image comprising an image of a plurality of keno numbers if said game comprises video keno, said video image comprising an image of a bingo grid if said game comprises video bingo, said controller being programmed to determine a game event associated with the first video game, said controller being programmed to cause a second video image representing a second video game to be generated on said display unit according to the game event associated with the first video game, said controller being programmed to animate the second video image, said controller being programmed to receive a player'"'"'s input to stop animation of the second video image, said controller being programmed to stop animation of the second video image according to the player'"'"'s input, and said controller being programmed to determine a value payout to be associated with the second video game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A gaming apparatus, comprising:
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a display unit that is capable of generating video images;
a value input device;
a controller operatively coupled to said display unit and said value input device, said controller comprising a processor and a memory operatively coupled to said processor, said controller being programmed to allow a person to make a wager;
said controller being programmed to cause a first video image to be generated on said display unit on said display unit, said first video image representing a first video game, said controller being programmed to determine a game event associated with the first video game, said controller being programmed to cause a second video image representing a second video game to be generated on said display unit according to the game event associated with the first video game, said controller being programmed to animate the second video image, said controller being programmed to receive a player'"'"'s input to stop animation of the second video image, said controller being programmed to stop animation of the second video image according to the player'"'"'s input, and said controller being programmed to determine a value payout to be associated with the second video game. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A gaming apparatus, comprising:
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a display unit that is capable of generating video images;
a value input device;
a controller operatively coupled to said display unit and said value input device, said controller comprising a processor and a memory operatively coupled to said processor, said controller being programmed to allow a person to make a wager, said controller being programmed to allow a person to make a payline selection, said controller being programmed to cause a first video image to be generated on said display unit, said first video image comprising a plurality of simulated slot machine reels of a slots game, each of said slot machine reels having a plurality of slot machine symbols, said controller being programmed to determine a game event associated with the slots game, said controller being programmed to cause a second video image representing a second video game to be generated on said display unit according to the game event associated with the slots game, said controller being programmed to animate the second video image, said controller being programmed to receive a player'"'"'s input to stop animation of the second video image, said controller being programmed to stop animation of the second video image according to the player'"'"'s input, and said controller being programmed to determine a value payout to be associated with the second video game. - View Dependent Claims (23, 24, 25, 26, 27, 28, 29, 30, 31, 32)
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33. A gaming method comprising:
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receiving a wager;
causing a first video image representing a first video game to be generated on said display unit, said video image representing one of the following games;
video poker, video blackjack, video slots, video keno or video bingo,said video image comprising an image of at least five playing cards if said game comprises video poker, said video image comprising an image of a plurality of simulated slot machine reels if said game comprises video slots, said video image comprising an image of a plurality of playing cards if said game comprises video blackjack, said video image comprising an image of a plurality of keno numbers if said game comprises video keno, and said video image comprising an image of a bingo grid if said game comprises video bingo; and
determining a game event associated with the first video game;
causing a second video image representing a second video game to be generated on said display unit according to the game event associated with the first video game;
animating the second video image;
receiving a player'"'"'s input to stop animation of the second video image;
stopping animation of the second video image according to the player'"'"'s input; and
determining a value payout to be associated with the second video game. - View Dependent Claims (34, 35, 36, 37, 38, 39, 40, 41)
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42. A gaming method comprising:
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receiving a wager;
causing a first video image representing a first video game to be generated;
determining a game event associated with the first video game;
causing a second video image representing a second video game to be generated according to the game event associated with the first video game;
animating the second video image;
receiving a player'"'"'s input to stop animation of the second video image;
stopping animation of the second video image according to the player'"'"'s input; and
determining a value payout to be associated with the second video game. - View Dependent Claims (43, 44, 45, 46, 47, 48, 49, 50)
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51. A gaming apparatus, comprising:
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receiving a wager;
receiving a payline selection, causing a first video image representing a first video game to be generated, said video image comprising a plurality of simulated slot machine reels of a slots game, each of said slot machine reels having a plurality of slot machine symbols, determining a game event associated with the first video game;
causing a second video image representing a second video game to be generated according to the game event associated with the first video game;
animating the second video image;
receiving a player'"'"'s input to stop animation of the second video image;
stopping animation of the second video image according to the player'"'"'s input; and
determining a value payout to be associated with the second video game. - View Dependent Claims (52, 53, 54, 55, 56, 57, 58, 59)
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60. A memory having a computer program stored therein, said computer program being capable of being used in connection with a gaming apparatus, said memory comprising:
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a memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to allow a person to make a wager;
a memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to cause a video image representing a game to be generated on a display unit, said video image representing one of the following games;
video poker, video blackjack, video slots, video keno or video bingo,said video image comprising an image of at least five playing cards if said game comprises video poker, said video image comprising an image of a plurality of simulated slot machine reels if said game comprises video slots, said video image comprising an image of a plurality of playing cards if said game comprises video blackjack, said video image comprising an image of a plurality of keno numbers if said game comprises video keno, said video image comprising an image of a bingo grid if said game comprises video bingo;
a memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to determine a game event associated with the first video game, a memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to cause a second video image representing a second video game to be generated on said display unit according to the game event associated with the first video game, a memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to animate the second video image, a memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to receive a player'"'"'s input to stop animation of the second video image, a memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to stop animation of the second video image according to the player'"'"'s input, and a memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to determine a value payout to be associated with the second video game. - View Dependent Claims (61, 62, 63, 64, 65, 66, 67, 68)
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Specification