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Virtual ball selector

  • US 20040063491A1
  • Filed: 09/27/2002
  • Published: 04/01/2004
  • Est. Priority Date: 09/27/2002
  • Status: Abandoned Application
First Claim
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1. A method for computer emulation of an air jet driven ball blowing machine, comprising the steps of:

  • initializing a computer system, including the steps of;

    running standard computer start-up programs;

    creating data objects for use as virtual objects within said computer emulation;

    assigning properties to said data objects allowing said data objects to be associated with the physical properties of objects being represented by said emulation, including virtual balls, virtual air jets and virtual containers;

    mixing said virtual ball data objects including the steps of;

    assigning a random order to a plurality of virtual ball data objects having the property of balls at rest in an intake chamber;

    introducing said plurality of virtual ball data objects into a virtual mixing chamber data object having a virtual boundary/perimeter, a virtual air jet outlet data object, a virtual air jet inlet data object and a virtual ball intake mechanism data object;

    initiating calculations for said virtual air jet in said virtual chamber;

    performing calculations on each of said virtual balls to determine the effect of said virtual air jet on each said virtual ball;

    re-calculating the location of each said virtual ball within said virtual mixing chamber, based upon said calculations performed on said virtual ball;

    selecting at least one of said virtual balls; and

    placing said selected virtual ball(s) into a virtual display chamber.

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