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System and method for flexibly implementing a wireless gaming network

  • US 20040063498A1
  • Filed: 09/30/2002
  • Published: 04/01/2004
  • Est. Priority Date: 09/30/2002
  • Status: Abandoned Application
First Claim
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1. A system for implementing an electronic gaming network of compatible portable units, comprising:

  • game applications coupled to each of said compatible portable units, said game applications being operable in a server mode and in a client mode for conducting a gaming event;

    one or more client units from said compatible remote units, said one or more client units being configured to utilize corresponding ones of said game applications in said client mode to participate in said gaming event; and

    a server unit from said compatible remote units, said server unit being configured to utilize one of said game applications in said server mode for managing said gaming event, said server unit utilizing a security module for separately controlling access by said one or more client units to said gaming event.

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