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Game device, image processing device and image processing method

  • US 20040063501A1
  • Filed: 05/20/2003
  • Published: 04/01/2004
  • Est. Priority Date: 05/21/2002
  • Status: Abandoned Application
First Claim
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1. A game device for simulating a player'"'"'s shooting of a character defined in a three-dimensional virtual space while moving a virtual camera located in the three-dimensional virtual space, comprising:

  • computing means for computing a damage point of the character caused by the player'"'"'s shooting of it, based on a distance between the virtual camera and the character and the distance between the character and the center of an effective shooting radius that changes in accordance with the distance between the virtual camera and the character.

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