Transparent objects on a gaming machine
First Claim
1. A gaming apparatus, comprising:
- a display unit;
a value input device;
a controller operatively coupled to the display unit and the value input device, the controller comprising a microprocessor and a memory operatively coupled to the microprocessor, the controller being configured to generate a representation of a game display in a three dimensional (3D) graphics space;
the controller being configured to convert a view of the 3D graphics space into display data for display on the display unit, the view including the game display, the controller being configured to cause the display unit to display the display data, the display data including the view of the 3D graphics space, the controller being configured to allow a person to make a wager, and the controller being configured to cause the display unit to display a secondary display, the secondary display overlapping, at least in part, the game display, wherein the secondary display appears at least partially transparent.
1 Assignment
0 Petitions
Accused Products
Abstract
In one embodiment, a gaming apparatus is provided. The gaming apparatus may comprise a display unit, a value input device, and a controller operatively coupled to the display unit and the value input device. The controller may comprise a microprocessor and a memory operatively coupled to the microprocessor. The controller may be configured to generate a representation of a game display in a three dimensional (3D) graphics space, and to convert a view of the 3D graphics space into display data for display on the display unit, the view including the game display. The controller may also be configured to cause the display unit to display the display data, the display data including the view of the 3D graphics space, and to allow a person to make a wager. The controller may additionally be configured to cause the display unit to display a secondary display, the secondary display overlapping, at least in part, the game display, wherein the secondary display appears at least partially transparent.
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Citations
52 Claims
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1. A gaming apparatus, comprising:
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a display unit;
a value input device;
a controller operatively coupled to the display unit and the value input device, the controller comprising a microprocessor and a memory operatively coupled to the microprocessor, the controller being configured to generate a representation of a game display in a three dimensional (3D) graphics space;
the controller being configured to convert a view of the 3D graphics space into display data for display on the display unit, the view including the game display, the controller being configured to cause the display unit to display the display data, the display data including the view of the 3D graphics space, the controller being configured to allow a person to make a wager, and the controller being configured to cause the display unit to display a secondary display, the secondary display overlapping, at least in part, the game display, wherein the secondary display appears at least partially transparent. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A gaming apparatus, comprising:
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a display unit;
a value input device;
a controller operatively coupled to the display unit and the value input device, the controller comprising a microprocessor and a memory operatively coupled to the microprocessor, the controller being configured to allow a person to make a wager, the controller being configured to generate a representation of a game display on a first plane in a three dimensional (3D) graphics space, the controller being configured to generate display data for the display unit, the display data corresponding to a view in the 3D graphics space, the controller being configured to determine, after the display data has been displayed, a value payout associated with an outcome of the game represented by the display data, and the controller being configured to cause the display unit to display a secondary display, the secondary display overlapping, at least in part, the game display, wherein the secondary display appears at least partially transparent. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A gaming apparatus, comprising:
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a display unit;
a value input device;
a controller operatively coupled to the display unit and the value input device, the controller comprising a microprocessor and a memory operatively coupled to the microprocessor;
the controller being configured to generate a representation of a game display in a three dimensional (3D) graphics space, the game display corresponding to a game;
the controller being configured to cause the display unit to display a view of the game display in the 3D graphics space;
the controller being configured to allow a person to make a wager;
the controller being configured to determine the outcome of the game;
the controller being configured to determine a value payout associated with the outcome of the game; and
the controller being configured to cause the display unit to display a secondary display, the secondary display overlapping, at least in part, the view of the game display, wherein the secondary display appears at least partially transparent. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37)
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38. A gaming method comprising:
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generating a representation of a game display in a three dimensional (3D) graphics space;
converting a view of the representation of the game display into display data for display on a display unit;
determining a value payout associated with an outcome of associated with the game display; and
displaying a secondary display on the display unit, the secondary display overlapping, at least in part, the view of the game display, wherein the secondary display appears at least partially transparent. - View Dependent Claims (39, 40, 41, 42, 43, 44, 45, 46, 47)
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48. A memory having a computer program stored therein, the computer program being capable of being used in connection with a gaming apparatus, the memory comprising:
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a first memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to allow a person to make a wager;
a second memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to convert a view of a three dimensional (3D) graphics space into display data for display on a display unit, the 3D graphics space including a representation of a game;
a third memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to display the display data on the display unit;
a fourth memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to determine a value payout associated with an outcome of a game corresponding to the game display; and
a fifth memory portion physically configured in accordance with computer program instructions that would cause the gaming apparatus to display a secondary display on the display unit, the secondary display overlapping, at least in part, the view of the game display, wherein the secondary display appears at least partially transparent. - View Dependent Claims (49, 50, 51)
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52. A gaming apparatus, comprising:
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a display unit;
a value input device;
a controller operatively coupled to the display unit and the value input device, the controller comprising a microprocessor and a memory operatively coupled to the microprocessor, the controller being configured to cause the display unit to display a game display, the controller being configured to allow a person to make a wager, and the controller being configured to cause the display unit to display a secondary display, the secondary display overlapping, at least in part, the game display, wherein the secondary display appears at least partially transparent.
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Specification