Method and computer program for rendering assemblies objects on user-interface to present data of application
First Claim
1. A method for rendering an assembly of a first object and a second object on a user-interface of a device, the device being either of a first type or of a second type, the first and second objects presenting data of an application, the method comprising the following steps:
- receiving an application specification document by the device, the application specification document having a statement with an indication to render the first and second objects in the assembly;
interpreting the statement of the application specification document to identify a presentation pattern for the assembly from predefined first and second presentation patterns according to the type of the device; and
rendering the assembly of the first and second objects on the user-interface according to the presentation pattern identified in the interpreting step.
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Accused Products
Abstract
A user-interface of a device renders a first object and a second object, each object with data of a business application. The device is either of a first type or of a second type. In the device, an interpreter receives an application specification document with a statement. The statement indicates to render the first and second objects in an assembly. The interpreter identifies a presentation pattern for the assembly from predefined first and second presentation patterns according to the type of the device so that the assembly is rendered according to the presentation pattern.
74 Citations
21 Claims
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1. A method for rendering an assembly of a first object and a second object on a user-interface of a device, the device being either of a first type or of a second type, the first and second objects presenting data of an application, the method comprising the following steps:
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receiving an application specification document by the device, the application specification document having a statement with an indication to render the first and second objects in the assembly;
interpreting the statement of the application specification document to identify a presentation pattern for the assembly from predefined first and second presentation patterns according to the type of the device; and
rendering the assembly of the first and second objects on the user-interface according to the presentation pattern identified in the interpreting step. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A computer-program product to visually render a first object and a second object in an assembly on screen of a computing device, the objects presenting data of an application on a computer that is at least temporarily coupled to the computing device, the device being either of a first type or of a second type, the computer-program product having instructions that cause a processor of a computing device to perform the following steps:
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receiving an application specification document from the computer, the application specification document having a statement with an indication to render the first and second objects in the assembly;
interpreting the statement of the application specification document to identify a visual presentation pattern for the assembly from predefined first and second visual presentation patterns according to the type of the device; and
rendering the assembly of the first and second objects on the screen according to the visual presentation pattern identified in the interpreting step. - View Dependent Claims (9, 10, 11, 12)
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13. A computer-program product that resides in a computing device of either a first type or a second type, the computer-program product for interpreting an application specification document and causing a processor of the computing device to render a first object and a second object in combination to a user-interface of the device, the computer-program product having a plurality of instructions to control the processor, the computer-program product characterized in that
a first sub-plurality of instructions form a theme-handler to evaluate a statement of the application specification document, the statement instructing to render the first and second objects in an assembly according to a device type specific presentation pattern for the assembly that is identified from predefined first and second visual presentation patterns; - and
a second sub-plurality of instructions form a navigation engine to select one of the first and second objects for interaction with a user to create inter-object relations with user-interface elements and data cursors. - View Dependent Claims (14, 15)
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16. A method to create an application system operating with a computing device, the method comprises the following steps:
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a first step to define a user-interface model;
a second step to define an application specification document by a meta-language;
a third step to customize a workbench component that identifies constraints on the validity of the application specification document;
a fourth step to define layout themes for the computing device;
a fifth step to realize the user-interface model in an interpreter component; and
a sixth step to realize the layout-themes in the interpreter component. - View Dependent Claims (17, 18, 19, 20, 21)
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Specification