Determination and control of activities of an emotional system
First Claim
1. Claimed is a method and a subsystem, called in the claims below “
- method DKA”
, for determination and control of activities of a non-biological emotional system, denoted in the claims below by aS, comprising;
i. the priority of execution of an activity or a command depends on the current motivation of the said emotional system aS to execute this activity or this command, respectively, where this motivation depends on needs, satisfactions and desires of the system aS, and goal situations of the said activity (said command respectively);
ii. the method DKA uses activity models (called also activity schemas) which contain sub-activities, situation models, goal situations and stimulus patterns, where the said situation models belong to the below (in (v)) said graph SeG;
iii. the control of execution of said activity or command is realized by execution of sub-activities and control-activities of the activity, or the command, respectively;
iv. the priority of execution and control of said sub-activity depends on the motivation of the systems aS to execute this sub-activity, where this motivation depends on needs, satisfactions and desires of the system aS, and goal situations of the activity in which the said sub-activity occurs;
v. the method DKA depends on the following components of the system aS;
(a) needs of the systems aS, (b) intensities of satisfactions and desires of the system aS, with regard to the said needs of aS, (c) sub-system WP of the system aS for perception of objects and simple situations of the world of the system aS, (d) a set of said activity schemas which the system aS can execute, (e) a graph, SeG, (called below semantic graph) which contains the models of objects and situations appearing in the world of the system aS;
vi. the object and situation models in the said semantic graph SeG contain stimulus patterns with regard to the said needs of the system aS;
on the basis of these stimulus patterns and the intensities of satisfactions and desires of the system aS, the method DKA determines stimulus intensities of the perceived objects and situations;
on the basis of the said stimulus intensities, the method DKA (thus, the system aS) can judge how good or how bad is an object or a situation for the system aS, at present time;
vii. each said intensity of satisfaction and desire of the system aS concerns a said need of the system aS.
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Abstract
A method and subsystem, called method DKA, for determining and controlling activites of an emotional system, aS, which belongs to the class of autonomous, motivated agents and robots, is described. The method DKA determines the current motivation of the system aS to execute an activity. This motivation is determined by stimulus patterns in situation models, and intensities of satisfactions and desires, with regard to needs of the system aS. Priorities of activities of aS are determined by motivations. DKA controls sub-activities which, by orders of the system aS, are executed by other agents/robots. The method DKA can judge which objects, situations and activities are good (at present) and which are bad for aS. The used internal representation of the world of aS can contain very abstract situation models.
Emotional systems, steered by the method DKA, are especially suitable: for attending ill people, as artificial servants making housemaid works for routine services for clients.
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Citations
7 Claims
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1. Claimed is a method and a subsystem, called in the claims below “
- method DKA”
, for determination and control of activities of a non-biological emotional system, denoted in the claims below by aS, comprising;
i. the priority of execution of an activity or a command depends on the current motivation of the said emotional system aS to execute this activity or this command, respectively, where this motivation depends on needs, satisfactions and desires of the system aS, and goal situations of the said activity (said command respectively);
ii. the method DKA uses activity models (called also activity schemas) which contain sub-activities, situation models, goal situations and stimulus patterns, where the said situation models belong to the below (in (v)) said graph SeG;
iii. the control of execution of said activity or command is realized by execution of sub-activities and control-activities of the activity, or the command, respectively;
iv. the priority of execution and control of said sub-activity depends on the motivation of the systems aS to execute this sub-activity, where this motivation depends on needs, satisfactions and desires of the system aS, and goal situations of the activity in which the said sub-activity occurs;
v. the method DKA depends on the following components of the system aS;
(a) needs of the systems aS, (b) intensities of satisfactions and desires of the system aS, with regard to the said needs of aS, (c) sub-system WP of the system aS for perception of objects and simple situations of the world of the system aS, (d) a set of said activity schemas which the system aS can execute, (e) a graph, SeG, (called below semantic graph) which contains the models of objects and situations appearing in the world of the system aS;
vi. the object and situation models in the said semantic graph SeG contain stimulus patterns with regard to the said needs of the system aS;
on the basis of these stimulus patterns and the intensities of satisfactions and desires of the system aS, the method DKA determines stimulus intensities of the perceived objects and situations;
on the basis of the said stimulus intensities, the method DKA (thus, the system aS) can judge how good or how bad is an object or a situation for the system aS, at present time;
vii. each said intensity of satisfaction and desire of the system aS concerns a said need of the system aS. - View Dependent Claims (2, 3, 4, 5, 6)
- method DKA”
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7. Claimed is a subsystem of an emotional system aS, called below subsystem WP, for perception of objects and simple situations, comprising:
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i. the sensors of said subsystem WP are directed to these objects and situations, OS, in the surrounding of the subsystem WP (thus also of the system aS), for which the system aS, at present time, has high intensities of desires for attention (des(aS,AUw(OS),t) in the patent description) and curiosity/knowledge (des(aS,NEw(OS),t) in the patent description) with regard to the said objects and situations OS;
ii. the said subsystem WP builds, by the internal representations of objects which the subsystem WP actually have perceived, a tree, TOS, such that;
(a) each node, KtOS(O), of the tree represents an object, O, which has been recognized by the subsystem WP, (b) when the subsystem WP has recognized that an object, O, is in object Q, then node KTOS(O) is a successor of the node KTOS(Q) (which represents the object Q ), (c) when it is perceived that a situation is in object Q then this fact is registered in the node KTOS(Q);
iii. the subsystem WP uses a graph, SeG, which represents the structure and relations of the object and situation models which represent the surrounding (the world) of the emotional system aS;
an object or situation model, OSM, in graph SeG, contains phrases such that (a) each phrase in the model OSM is a word, a simple sentence or a pattern of a simple sentence in a natural language, (b) the meaning of the said phrases in model OSM is given (described) by the model OSM;
this enables;
the subsystem WP to perceive objects and situations only by the said phrases, the system aS to communicate by simple sentences in a natural language.
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Specification