partially real and partially simulated modular interactive environment
First Claim
1. An interactive environment that is partially real and partially simulated comprising:
- a structure that is large enough to accommodate an individual both before and after the individual takes a plurality of displacement steps within the structure;
at least one real, three-dimensional object positioned within the structure, the real object and the structure cooperating to form a seamless and integrated scene;
at least one computer-controlled display fixedly positioned within the scene such that each image displayed by the display appears to the individual to be real, three-dimensional and an integral and seamless part of the scene;
at least one sensor configured to sense interaction between the individual and the scene; and
a processing system in communication with the sensor and the display and configured to deliver a sequence of images to the display, the content of which are a function of the interaction between the individual and the scene, including a plurality of displacement steps taken by the individual.
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Accused Products
Abstract
An interactive environment that is partially real and partially simulated. The environment may include a structure, at least one real, three-dimensional object, at least one computer-controlled display, at least one sensor, and a processing system in communication with the display and the sensor. The processing system may be configured to deliver a sequence of images to the display, the content of which may be a function of the interaction between the individual and the scene. The structure, real object and images on the display may cooperate to form a seamless and integrated scene. Construction in the form of a modular system is also disclosed.
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Citations
33 Claims
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1. An interactive environment that is partially real and partially simulated comprising:
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a structure that is large enough to accommodate an individual both before and after the individual takes a plurality of displacement steps within the structure;
at least one real, three-dimensional object positioned within the structure, the real object and the structure cooperating to form a seamless and integrated scene;
at least one computer-controlled display fixedly positioned within the scene such that each image displayed by the display appears to the individual to be real, three-dimensional and an integral and seamless part of the scene;
at least one sensor configured to sense interaction between the individual and the scene; and
a processing system in communication with the sensor and the display and configured to deliver a sequence of images to the display, the content of which are a function of the interaction between the individual and the scene, including a plurality of displacement steps taken by the individual. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29)
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15. The interactive environment of claim 15 wherein a portion of the structure, the display or the real object includes wheels for easy transport.
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30. A distributed interactive environment that is partially real and partially simulated comprising:
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a first computer-controlled display fixedly positioned within a first scene such that each image on the first display appears to a first individual in the first scene to be real, three-dimensional and an integral and seamless part of the first scene;
a first sensor configured to sense interaction between the first individual and the scene;
a second computer-controlled display fixedly positioned within a second scene such that each image on the second display appears to a second individual in the second scene to be real, three-dimensional and an integral and seamless part of the second scene, the second scene being substantially the same as the first scene, but separated geographically from the first scene;
a second sensor configured to sense interaction between the second individual and the second scene; and
a processing system in communication with the first and second displays and the first and second sensors and configured to deliver a sequence of images to the first display the content of which are a function of the interaction between the second individual and the second scene and to deliver a sequence of images to the second display the content of which are a function of the interaction between the first individual and the first scene.
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31. A distributed interactive environment that is partially real and partially simulated comprising:
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a first computer-controlled display fixedly positioned within a first scene such that each image on the first display appears to a first individual in the first scene to be real, three-dimensional and an integral and seamless part of the first scene;
a second computer-controlled display fixedly positioned within a second scene such that each image on the second display appears to a second individual in the second scene to be real, three-dimensional and an integral and seamless part of the second scene, the second scene being substantially the same as the first scene, but separated geographically from the first scene; and
a processing system in communication with the first and second displays and configured to deliver a sequence of images to the first and second displays that are synchronized to one another and that are a function of a external stimulus.
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32. A modular, interactive environment comprising:
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a set of modular walls that releasably connect to and disconnect from one another to facilitate the assembly, disassembly, shipment and re-assembly of the interactive environment in various different configurations, at least one of the walls being a computer-controlled display configured such that images on the display appear to an individual within the environment created by the walls to be real, three-dimensional and an integral and seamless part of the environment;
at least one sensor configured to sense interaction between an individual and the environment created by the modular walls; and
a processing system in communication with the sensor and the display and configured to deliver images to the display that vary based on the interaction between the individual and the environment.
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33. A simulated environment comprising:
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a wall that forms part of a computer-controlled display configured in the environment such that images projected on the wall appear to an individual within the environment to be real, three-dimensional and an integral and seamless part of the environment; and
a sensor configured to sense the location of the wall within the environment.
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Specification