System and method for a gaming console offering multiple services
First Claim
1. An interactive gaming system having customer located equipment and a gaming service provider, the customer located equipment being connected to the gaming service provider through a broadband access network, the customer located equipment including at least one gaming console, the gaming console comprising:
- a flat memory space for storing gaming software;
a restricted kernel for running the gaming software on the gaming console, and for making hardware of the gaming console accessible to the gaming software; and
a memory in contact with the restricted kernel for storing a gaming client on the gaming console;
wherein the gaming client establishes a connection between the gaming console and the service provider, and wherein the gaming client establishes one out of a plurality of possible multiple user services.
5 Assignments
0 Petitions
Accused Products
Abstract
An interactive gaming system for allowing for multiple user definitions is disclosed. Multiple user definitions for example enable multiple personalities and multiple services to be associated with one gaming console. The interactive gaming system has customer located equipment and a gaming service provider, the customer located equipment being connected to the gaming service provider through a broadband access network, and including at least one gaming console. The gaming console comprises a flat memory space for storing gaming software, a restricted kernel for running the gaming software on the gaming console, and for making hardware of the gaming console accessible to the gaming software, and a memory in contact with the restricted kernel for storing a gaming client on the gaming console. The gaming client establishes a connection between the gaming console and the service provider, and wherein the gaming client establishes one out of a plurality of possible multiple user services.
77 Citations
23 Claims
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1. An interactive gaming system having customer located equipment and a gaming service provider, the customer located equipment being connected to the gaming service provider through a broadband access network, the customer located equipment including at least one gaming console, the gaming console comprising:
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a flat memory space for storing gaming software;
a restricted kernel for running the gaming software on the gaming console, and for making hardware of the gaming console accessible to the gaming software; and
a memory in contact with the restricted kernel for storing a gaming client on the gaming console;
wherein the gaming client establishes a connection between the gaming console and the service provider, and wherein the gaming client establishes one out of a plurality of possible multiple user services. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method for providing an interactive gaming system service, the method comprising the steps of:
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connecting customer located equipment and a gaming service provider through a broadband access network, the customer located equipment including at least one gaming console, the gaming console comprising a flat memory space for storing gaming software, a restricted kernel for running the gaming software on the gaming console, and for making hardware of the gaming console accessible to the gaming software, and non-volatile random access memory in contact with the restricted kernel. storing a gaming client in memory;
establishing a connection between the gaming console and the service provider through the gaming client;
controlling events taking place on the gaming console according to messages sent to and received from the gaming service provider; and
establishing multiple user services on the gaming console. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23)
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Specification