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Peering system for gaming service providers

  • US 20040121842A1
  • Filed: 12/20/2002
  • Published: 06/24/2004
  • Est. Priority Date: 12/20/2002
  • Status: Abandoned Application
First Claim
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1. A method for providing a distributed loosely coupled unified on-line gaming service system, the method comprising the steps of:

  • connecting a plurality of gaming service customers and a central service provider through at least a broadband access network, connecting a plurality of gaming service providers and the central service provider through the at least a broadband access network;

    establishing a connection between the plurality of gaming service customers and the plurality of gaming service providers through the central service provider; and

    establishing multi-customer interactions between the plurality of gaming service customers through the central service provider;

    wherein different gaming service costumers out of the plurality of gaming service customers are connected to different gaming service providers out of the plurality of gaming service providers.

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