Method and system for 3-D object modeling
First Claim
Patent Images
1. A method for producing an input image for application from a two dimensional image onto an image surface adapted to present interlaced frames of the input image, comprising:
- receiving an input image, the image including at least one object;
receiving layer definitions for a plurality of layers from at least one object of the input image;
receiving an indication of the total displacement for the object animation;
determining a relative displacement for each layer from the plurality of layers;
generating a sequence of image frames by progressively offsetting said plurality of layers in accordance with relative layer displacement and a total animation displacement;
interlacing the animated sequence of frames to a combined image to provide an input interlaced image for application to said image surface.
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Abstract
3-D views of a 2-D image containing objects are provided by simulation of inter-object volume and intra-object volume. Intra-object volume is simulated by defining a plurality of volumetric slices from the object and assigning relative volume values to each. Multiple views of the object are simulated by displacing each slice in accordance with the defined volumetric effect as part of an animation sequence simulating progressive movement about a focus point of the object.
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Citations
13 Claims
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1. A method for producing an input image for application from a two dimensional image onto an image surface adapted to present interlaced frames of the input image, comprising:
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receiving an input image, the image including at least one object;
receiving layer definitions for a plurality of layers from at least one object of the input image;
receiving an indication of the total displacement for the object animation;
determining a relative displacement for each layer from the plurality of layers;
generating a sequence of image frames by progressively offsetting said plurality of layers in accordance with relative layer displacement and a total animation displacement;
interlacing the animated sequence of frames to a combined image to provide an input interlaced image for application to said image surface. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method for simulating 3-D image effects of an object from an input 2-D image, comprising:
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receiving a two dimensional image including the object;
receiving definitions for a plurality of ordered layers, the definitions defining a plurality of layers from the object, the defining of a plurality of layers starting from at least one near point; and
generating a sequence of image frames by progressively offsetting said layers in accordance with relative layer position, total animation displacement, and frame order.
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11. A system for providing 3-D image effects of an object from a received single view image of the object, comprising:
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dividing means to generate a plurality of layers from the object image;
sequencing means to define relative displacement for each layer in a frame sequence;
animation means to provide a sequence of animation frames, the object layers are progressively displaced relative to one another for each frame in accordance with the frame'"'"'s order and displacement data for the layers to provide 3-D image effects for the object. - View Dependent Claims (12, 13)
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Specification