System and method for automatically finding gaming partners based on pre-established criteria
First Claim
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1. An opponent matching system for matching prospective game participants, and thus facilitating playing a game, comprising:
- a game definition, wherein the game definition includes a minimum number of players necessary to initiate a game;
a plurality of game participant devices, wherein each of the plurality of game participant devices is operated by a prospective game participant;
at least one game participant information database, wherein the at least one game participant information database contains information about each of the prospective game participants, including game participant skill level;
at least one auto searchers database, wherein the at least one auto searchers database contains at least one game table for each of the game participant skill levels defined in the at least one game participant information database;
at least one game participant selection server, wherein the at least one game participant selection server evaluates a prospective game participant, wherein the at least one game participant selection server assigns the prospective game participant to a prospective game based on the results of the evaluation, and wherein the at least one game participant selection server initiates a game when the number of prospective game participants is equal to or greater than the minimum number of players specified in the game definition; and
, a communications means, for coupling the plurality of game participant devices to the at least one game participant selection server.
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Abstract
A system and methods for automatically and selectively matching prospective opponents to facilitate playing a game. The invention takes participant preferences and participant identification information into account in making such matches in an effort to make the game play enjoyable for all participants and to match prospective opponents with a minimum of participant input.
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Citations
18 Claims
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1. An opponent matching system for matching prospective game participants, and thus facilitating playing a game, comprising:
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a game definition, wherein the game definition includes a minimum number of players necessary to initiate a game;
a plurality of game participant devices, wherein each of the plurality of game participant devices is operated by a prospective game participant;
at least one game participant information database, wherein the at least one game participant information database contains information about each of the prospective game participants, including game participant skill level;
at least one auto searchers database, wherein the at least one auto searchers database contains at least one game table for each of the game participant skill levels defined in the at least one game participant information database;
at least one game participant selection server, wherein the at least one game participant selection server evaluates a prospective game participant, wherein the at least one game participant selection server assigns the prospective game participant to a prospective game based on the results of the evaluation, and wherein the at least one game participant selection server initiates a game when the number of prospective game participants is equal to or greater than the minimum number of players specified in the game definition; and
,a communications means, for coupling the plurality of game participant devices to the at least one game participant selection server. - View Dependent Claims (2, 3, 4, 5)
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6. A method for selectively matching a plurality of prospective opponents in a game to facilitate game play, comprising:
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establishing a minimum number of players necessary to initiate a game;
collecting information about each of the plurality of prospective opponents;
building at least one room based on the information collected about each of the plurality of opponents;
establishing at least one bench within the at least one room based on the information collected about each of the plurality of opponents;
assigning prospective opponents to at least one bench as the prospective opponents announce their availability;
initiating a game among the prospective opponents assigned to a bench when the number of prospective opponents assigned to the bench meets or exceeds the established minimum number of players necessary to initiate the game;
removing the bench for which the game was initiated from the room in which the bench was established; and
,removing the players assigned to the bench for which the game was initiated from any other benches to which the players had been assigned. - View Dependent Claims (7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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Specification