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System and method for automatically finding gaming partners based on pre-established criteria

  • US 20040128319A1
  • Filed: 08/08/2003
  • Published: 07/01/2004
  • Est. Priority Date: 08/08/2002
  • Status: Abandoned Application
First Claim
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1. An opponent matching system for matching prospective game participants, and thus facilitating playing a game, comprising:

  • a game definition, wherein the game definition includes a minimum number of players necessary to initiate a game;

    a plurality of game participant devices, wherein each of the plurality of game participant devices is operated by a prospective game participant;

    at least one game participant information database, wherein the at least one game participant information database contains information about each of the prospective game participants, including game participant skill level;

    at least one auto searchers database, wherein the at least one auto searchers database contains at least one game table for each of the game participant skill levels defined in the at least one game participant information database;

    at least one game participant selection server, wherein the at least one game participant selection server evaluates a prospective game participant, wherein the at least one game participant selection server assigns the prospective game participant to a prospective game based on the results of the evaluation, and wherein the at least one game participant selection server initiates a game when the number of prospective game participants is equal to or greater than the minimum number of players specified in the game definition; and

    , a communications means, for coupling the plurality of game participant devices to the at least one game participant selection server.

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