User participation in event at computer network site
First Claim
1. A method of maintaining user participation in an event occurring periodically at a site on a computer network, in which a user registers at the site to participate in a first tier event having a user successful or a user unsuccessful outcome, wherein on a user unsuccessful outcome the user is automatically entered for participation in the next first tier event, and on a user successful outcome an automatic invitation is issued from the site for the user to participate in a second tier event.
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Accused Products
Abstract
A tiered game scheme for incentivising users to visit web sites by participating in a free lottery game and subsequent video games at a sponsor'"'"'s site. Participants as part of teams play a free remote lottery system without wagering any money or purchasing tickets. Participants of a team are issued individual numbers, which in combination comprise a lottery entry. Full or partially matching numbers receive a prize or eligibility to participate in secondary games of chance. In the event of not winning the lottery, eligible participants are invited to a sponsors web site to take part in secondary video games with improved chances of winning additional prizes. Participants must select and play one or more video games at the sponsor'"'"'s site to entitled them to subsequent free lottery entries. At the sponsor'"'"'s site, the game player is influenced by site offers for products/services.
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Citations
22 Claims
- 1. A method of maintaining user participation in an event occurring periodically at a site on a computer network, in which a user registers at the site to participate in a first tier event having a user successful or a user unsuccessful outcome, wherein on a user unsuccessful outcome the user is automatically entered for participation in the next first tier event, and on a user successful outcome an automatic invitation is issued from the site for the user to participate in a second tier event.
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16. A user participation event system comprising a user terminal and an event host, in which a user registers at the host via the terminal to participate in a first tier event having a user successful or a user unsuccessful outcome, wherein on a user unsuccessful outcome the user is automatically entered by the host for participation in the next first tier event, and on a user successful outcome an automatic invitation is issued by the host for the user to participate in a second tier event.
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17. A host for a user participation event arranged to receive a user registration, provide a first tier event having a user successful or a user unsuccessful outcome, automatically enter the user for participation in the next first tier event on a user unsuccessful outcome and automatically issue an invitation for the user to participate in a second tier event on a user successful outcome.
- 18. A computer network site for a user participation event arranged to receive a user registration, provide a first tier event having a user successful or a user unsuccessful outcome, automatically enter the user for participation in the next first tier event on a user unsuccessful outcome and automatically issue an invitation for the user to participate in a second tier event on a user successful outcome.
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20. A game system in which a user registers to participate in a periodically repeated first game, is invited to participate in a second game if the first game outcome is successful, and is re-entered for participation in the next first game if the first game outcome is unsuccessful.
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21. A method of enhancing user participation in an event occurring periodically at a site on a computer network, in which a user registers at the site to participate as one of a group of users in a first tier event having a user successful or a user unsuccessful outcome, and on a user successful outcome for any user in the group an automatic invitation is issued from the site for the user to participate in a second tier event.
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22. A game system in which a user registers to participate as one of a group of users in a periodically repeated first game, and is invited to participate in a second game if the first game outcome is successful for any user in the group.
Specification