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Method for digitally rendering skin or like materials

  • US 20040150642A1
  • Filed: 11/17/2003
  • Published: 08/05/2004
  • Est. Priority Date: 11/15/2002
  • Status: Active Grant
First Claim
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1. A method for rendering a digital object, the method comprising:

  • receiving information defining a digital object, wherein the digital object comprises a three-dimensional surface geometry, and wherein the information is sufficient for defining modeled light reflected from the surface geometry of the digital object in a modeled light environment;

    generating a two-dimensional light intensity matrix, each matrix entry mapped to a unique surface element of the surface geometry, each matrix entry representing a modeled light intensity correlated to a mapped unique surface element of the digital object;

    blurring the light intensity matrix, thereby producing a blurred matrix; and

    rendering the digital object, using matrix entries from the blurred matrix to determine pixel intensity values for the digital object.

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