Method and apparatus for real time motion capture
First Claim
1. A method for real time motion capture for control of a video game character, comprising:
- defining a model of a control object;
identifying a location of a marker on the model;
capturing movement associated with the control object;
interpreting the movement associated with the control object to change a position of the model; and
controlling movement of the character being presented on the display screen according to the change of position of the model.
4 Assignments
0 Petitions
Accused Products
Abstract
Methods for real time motion capture for control of a video game character is provided. In one embodiment, a method initiates with defining a model of a control object. Then, a location of a marker on the model is identified. Next, movement associated with the control object is captured. Then, the movement associated with the control object is interpreted to change a position of the model. Next, movement of the character being presented on the display screen is controlled according to the change of position of the model. A computer readable media and a processing system enabling control of video character through real time motion capture are also provided.
440 Citations
30 Claims
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1. A method for real time motion capture for control of a video game character, comprising:
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defining a model of a control object;
identifying a location of a marker on the model;
capturing movement associated with the control object;
interpreting the movement associated with the control object to change a position of the model; and
controlling movement of the character being presented on the display screen according to the change of position of the model. - View Dependent Claims (2, 3, 4, 5)
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6. A method for controlling an object presented on a display screen in communication with a computing device through real time motion capture, comprising:
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identifying a depth image associated with an object being tracked;
identifying a model associated with both an object presented on a display screen and the object being tracked;
fitting the model to the depth image to capture motion associated with the object being tracked; and
controlling the object presented on the display screen in real time according to the fitting of the model to the depth image. - View Dependent Claims (7, 8, 9, 10, 11)
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12. A method for controlling movements of an image presented on a display screen through real time motion capture, comprising:
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defining a model of a person;
identifying a location of a marker on the model of the person;
providing a depth image corresponding to a portion of the model of the person, the portion including the marker;
associating the location of the marker with a point of the depth image;
positioning the portion of the model based upon a configuration of the depth image; and
controlling a video character displayed on a display screen according to the positioning of the portion of the model. - View Dependent Claims (13, 14, 15)
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16. A computer readable media having program instructions for controlling an object presented on a display screen in communication with a computing device through real time motion capture, comprising:
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program instructions for identifying a depth image of an object being tracked;
program instructions for identifying a model associated with both an object presented on a display screen and the object being tracked;
program instructions for fitting the model to the depth image to capture motion associated with the object being tracked; and
program instructions for controlling the object presented on the display screen in real time according to the fitting of the model to the depth image. - View Dependent Claims (17, 18, 19)
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20. A system enabling control of an object through real time motion capture associated with a control image, comprising:
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a computing device;
a display screen in communication with the computing device, the display screen configured to display an image of an object, data corresponding to the image of the object being provided by the computing device;
a video capture device in communication with the computing device, the video capture device enabled to track a control object, the video capture device configured to translate motion associated with the control object to control motion of the object being displayed on the display screen as the control object moves. - View Dependent Claims (21, 22, 23, 24)
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25. A system enabling control of a video character through real time motion capture associated with a control image, comprising:
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a computing device;
means for displaying an image of a video character from data received by the computing device;
means for capturing a depth image associated with a control object;
means for fitting a model to the depth image to define movement of the control object; and
means for translating the movement of the control object to control motion associated with the video character on a display screen as the control object moves. - View Dependent Claims (26, 27, 28, 29, 30)
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Specification