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Method and apparatus for real time motion capture

  • US 20040155962A1
  • Filed: 02/11/2003
  • Published: 08/12/2004
  • Est. Priority Date: 02/11/2003
  • Status: Active Grant
First Claim
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1. A method for real time motion capture for control of a video game character, comprising:

  • defining a model of a control object;

    identifying a location of a marker on the model;

    capturing movement associated with the control object;

    interpreting the movement associated with the control object to change a position of the model; and

    controlling movement of the character being presented on the display screen according to the change of position of the model.

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