Gaming machine having improved audio control architecture
First Claim
1. A gaming machine, comprising:
- a main control module including a main processor for randomly selecting one of a plurality of outcomes in response to a wager amount and for producing audio information that controls an audio output from said gaming machine;
an audio control module separate and distinct from said main control module, said audio control module including an audio processor that receives and processes said audio information from said main processor to develop output audio signals; and
an audio speaker system for broadcasting said audio output corresponding to said output audio signals received from said audio control module.
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Accused Products
Abstract
The present invention includes a gaming machine with a first control module that includes a main processor for randomly selecting one of a plurality of outcomes of said gaming machine in response to a wager amount and for sending audio information that controls audio output from the gaming machine. An audio control module is separate and distinct from the first control module, and includes an audio processor that receives the audio information from the main processor. The audio control module is coupled to an audio speaker system for broadcasting the audio output corresponding to the audio information. Also, the first control module may include a memory device that stores operating instructions for the gaming machine, while the audio control module may include an audio memory device for storing audio data sets that the audio processor processes to produce the audio output.
86 Citations
36 Claims
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1. A gaming machine, comprising:
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a main control module including a main processor for randomly selecting one of a plurality of outcomes in response to a wager amount and for producing audio information that controls an audio output from said gaming machine;
an audio control module separate and distinct from said main control module, said audio control module including an audio processor that receives and processes said audio information from said main processor to develop output audio signals; and
an audio speaker system for broadcasting said audio output corresponding to said output audio signals received from said audio control module. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A gaming machine, comprising:
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a main control module including a main processor and a memory device, said memory device for storing operating instructions for said gaming machine, said main processor for randomly selecting one of a plurality of outcomes of said gaming machine in response to a wager amount and for producing audio information that controls an audio output from said gaming machine;
an audio control module separate and distinct from said main control module, said audio control module including an audio processor that receives said audio information from said main processor and an audio memory device for storing audio data sets, said audio processor processing at least one of said audio data sets, in response to receiving said audio information, to produce output audio signals corresponding to said audio output; and
an audio speaker system for broadcasting said audio output. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 29, 30)
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27. A method of operating a gaming machine that receives wager inputs and randomly selects outcomes after receiving said wager inputs, comprising:
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determining, via a main control module for said gaming machine, an audio output to be broadcast from said gaming machine;
sending audio information corresponding to said audio output from said main control module to an audio control module that is distinct from said main control module;
processing audio data at said audio control module so as to produce output audio signals; and
driving at least one speaker with said output audio signals. - View Dependent Claims (28)
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31. A method of operating a gaming machine that receives wager inputs and randomly selects outcomes after receiving said wager inputs, comprising:
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accessing a main memory device located on a main control module and containing game operating instructions;
randomly selecting an outcome from said outcomes in accordance with said operating instructions;
accessing an audio memory device containing audio data and located on an audio control module that is distinct from said main control module; and
processing audio data at said audio control module so as to produce output audio signals. - View Dependent Claims (32, 33, 34)
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35. A method of retrofitting a gaming machine with an enhanced audio system, said gaming machine including a main control module for randomly selecting outcomes after receiving wager inputs and for controlling audio output from speakers associated with said gaming machine, said main control module including a D/A converter for delivering analog audio signals from a first interface on said main control module to a speaker system for producing said audio output, said method comprising:
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disconnecting said first interface;
providing an audio control module including a second interface for receiving input analog audio signals and leading to an A/D converter for converting said input analog audio signals to input digital audio signals, said audio control module including a DSP for processing said input digital audio signals to output digital signals, said audio control module further including a D/A converter for converting said output digital signals to output analog signals;
connecting said second interface on said audio control module to said first interface on said main control module; and
connecting said speaker system to a third interface on said audio control module, said third interface for transmitting said output audio signals to said speaker system. - View Dependent Claims (36)
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Specification