Games and methods for changing behavior and attitudes
First Claim
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1. A method of motivating students to improve behavior and attitudes, comprising the steps of:
- (a) organizing different schools to compete by playing a game centered on fostering positive student behavior and attitudes, (b) playing said game at individual schools wherein students in each participating individual school are organized into competing teams and team scores are compiled periodically to provide a school score, and (c) via a computer network transmitting individual school scores to a score board that is accessed by a computer linked to the network.
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Abstract
A method that motivates students to improve behavior and attitudes comprises organizing different schools to compete by playing a game centered on fostering positive student behavior and attitudes. The game is played at individual schools where participating students in each individual school are organized into competing teams. The game is scored, with the tea scores compiled periodically to provide a school score. Individual school scores are transmitted via a computer network (10) to a score board (16) that is accessed by a computer linked to the network.
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Citations
29 Claims
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1. A method of motivating students to improve behavior and attitudes, comprising the steps of:
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(a) organizing different schools to compete by playing a game centered on fostering positive student behavior and attitudes, (b) playing said game at individual schools wherein students in each participating individual school are organized into competing teams and team scores are compiled periodically to provide a school score, and (c) via a computer network transmitting individual school scores to a score board that is accessed by a computer linked to the network. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A method of motivating students to improve behavior and attitudes, comprising the steps of:
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(a) organizing different schools to compete by playing a game including a test of predetermined academic skills based on quantifiable objective standards and a clean-up activity that is judged to show students their individual behavior when participating in the clean-up activity, (b) playing said game at individual schools wherein students in each participating individual school are organized into competing teams and team scores are compiled periodically to provide a school score, and (c) via a computer network transmitting individual school scores to a score board that is accessed by a computer linked to the network. - View Dependent Claims (21, 22, 23, 24, 25, 26)
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- 27. The method according to claim 20 where the clean-up activity is recorded on a visual medium, said visual medium being subsequently reviewed to show students their individual behavior when participating in the activity.
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27-1. A method of motivating students to improve behavior and attitudes, comprising the steps of:
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(a) organizing different schools to compete by playing a game centered on fostering positive student behavior and attitudes and including a team activity that is recorded on a visual medium, said visual medium being subsequently reviewed to show students their individual behavior when participating in the activity, (b) playing said game at individual schools wherein students in each participating individual school are organized into competing teams and team scores are compiled periodically to provide a school score, and (c) via a computer network transmitting individual school scores to a score board that is accessed by a computer linked to the network.
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Specification