Communication device and method between an audiovisual information playback system and an electronic game machine
10 Assignments
0 Petitions
Accused Products
Abstract
The invention relates to a communication device between an audiovisual information playback system (1) and at least one electronic game machine (2), each electronic game machine comprising a viewing means (200), a means (210) for interacting with the user and a means of payment (220), characterized in that each electronic game machine (2) is connected to the playback system (2) via a network interface (21) and an associated LAN (3), and comprises specific means (20, 21, 22) for managing a means of payment, a viewing means and an interactive means, in order to enable, on the electronic game machine (2), the selection and payment of at least one selection stored on the playback system (2), with a view to playback thereof on the playback system, the specific means (22) of managing payment means and the specific means (21) of managing viewing means and the interactive means being triggered by the activation means of the electronic game machine (2).
101 Citations
22 Claims
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1-11. -11. (canceled)
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12. A communications device for providing communications between an electronic jukebox and at least one electronic game machine, the communications device comprising:
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a communications module interface providing a communications interface between the electronic jukebox and at least one electronic game machine; and
the electronic game machine being operable to select and pay for at least one selection stored on the electronic jukebox, said selection being intended to be played back on the electronic jukebox, the operation of the electronic game to select and pay for selections on the electronic jukebox being triggered by an activation circuit. - View Dependent Claims (13, 14, 15, 16, 17)
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18. A method of communicating between an electronic jukebox and at least one electronic game machine, the method comprising:
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activating a management module of an electronic game machine to change an original operating mode of the electronic game machine implementing the following steps;
setting up a connection between the electronic jukebox and the electronic game machine;
transferring graphic screens from the electronic jukebox to the electronic game machine to prompt a user to make a musical selection or to trigger a payment step;
making the musical selection;
paying for the musical selection made; and
playing back, by means of the electronic jukebox, the selection made. - View Dependent Claims (19, 20, 21, 22)
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Specification