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Game apparatus, storing medium that stores control program of virtual camera, and control method of virtual camera

  • US 20040224761A1
  • Filed: 03/19/2004
  • Published: 11/11/2004
  • Est. Priority Date: 05/06/2003
  • Status: Active Grant
First Claim
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1. A game apparatus in which a virtual camera arranged in a three-dimensional game space is made to follow a target location determined by a location of a player character in the game space so that a behavior of the player character in the game space is displayed in a displaying means as a game image, comprising:

  • an input-information obtaining means for obtaining input information input through an operating means by a player at intervals of the predetermined number of frames in order to move said player character in said game space;

    a location updating means for updating the location of said player character and said target location in said game space based on said input information;

    a virtual-camera-location updating means for updating in order a location of said virtual camera in such a manner that a distance from said target location to a reference location determined in a predetermined manner toward the location of said virtual camera at a predetermined ratio is shortened irrespective of whether or not said player character has moved; and

    a game-image generating means for generating the game image based on the updated location of said player character and location of said virtual camera.

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