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System and method for scoring, ranking, and awarding cash prizes to interactive game players

  • US 20040225387A1
  • Filed: 05/07/2004
  • Published: 11/11/2004
  • Est. Priority Date: 05/08/2003
  • Status: Active Grant
First Claim
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1. A method of computing scores and determining a winner between a plurality of players of a plurality of different games, each of the different games having a history of stored past raw score values for all players of the game, the method comprising:

  • selecting a game from a plurality of different games;

    playing the selected game to produce a present raw score value;

    calculating a present ranked percentage score value from the present raw score value and the history of past raw score values of all players of the selected game, the present ranked percentage score value being the percentage of past raw score values below the present raw score value;

    adding the present ranked percentage score value to a collection of ranked percentage score values containing all ranked percentage score values for the plurality of players of the plurality of different games collected over a predetermined historical period; and

    selecting the player having the highest ranked percentage score value in the collection over a predetermined gaming period as a winner, the winner being selected from among the plurality of players of the plurality of different games.

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