Anisotropic anti-aliasing
First Claim
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1. A computer-implemented method for generating a representation of a glyph, the glyph to be rendered at a size on an output device having a device resolution, comprising:
- generating a bitmap representation of the glyph using a first anti-aliasing process in a first direction and using a different second anti-aliasing process in a second direction.
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Abstract
Methods, apparatus, including computer program products, and systems implement and use techniques for rendering glyphs. A representation of a glyph is generated, the glyph to be rendered at a size on an output device having a device resolution. A bitmap representation of the glyph is generated using a first anti-aliasing process in a first direction and using a different second anti-aliasing process in a second direction.
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Citations
38 Claims
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1. A computer-implemented method for generating a representation of a glyph, the glyph to be rendered at a size on an output device having a device resolution, comprising:
generating a bitmap representation of the glyph using a first anti-aliasing process in a first direction and using a different second anti-aliasing process in a second direction. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A computer program product, tangibly stored on a computer-readable medium, for generating a representation of a glyph, the glyph to be rendered at a size on an output device having a device resolution, comprising instructions operable to cause a programmable processor to:
generate a bitmap representation of the glyph using a first anti-aliasing process in a first direction and using a different second anti-aliasing process in a second direction. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38)
Specification