Multiplayer biofeedback interactive gaming environment
First Claim
1. A method of playing a multiplayer game having a biofeedback component on a game platform, the method comprising the steps of:
- displaying at least a first multimedia event to a plurality of users;
receiving biometric input from at least one of the plurality of users;
calculating a game score from the received biometric input;
generating at least a second multimedia event based on the calculated display score; and
displaying at least a second multimedia event to the plurality of users based on the game score.
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Accused Products
Abstract
The present invention provides a method and apparatus in which a biometric information relating to a player is used to facilitate game play in multiplayer game environments. In particular, the present invention provides a game platform, a biofeedback sensor, and a biofeedback signal interface connection between the game platform and the biofeedback sensor. The biofeedback signal interface converts the biofeedback sensor information into a signal input usable by the game platform, which executes multimedia events as determined, in part, by the biometric information.
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Citations
42 Claims
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1. A method of playing a multiplayer game having a biofeedback component on a game platform, the method comprising the steps of:
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displaying at least a first multimedia event to a plurality of users;
receiving biometric input from at least one of the plurality of users;
calculating a game score from the received biometric input;
generating at least a second multimedia event based on the calculated display score; and
displaying at least a second multimedia event to the plurality of users based on the game score. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 41, 42)
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10. A method of displaying multimedia events on a game platform, the method comprising the steps performed by the game platform of:
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establishing a plurality of connections between at least one server and a plurality of game platforms over a network;
registering a plurality of users using the plurality of connections;
transmitting over the network a sequence of multimedia events to be displayed to the plurality of registered user;
determining when a biometric input is necessary based on the sequence of multimedia event;
if the biometric input is determined necessary, identifying a first group of users from the plurality of users from which biometric information is necessary;
receiving biometric input from the first group of users; and
modifying the sequence of multimedia events based on the received biometric input. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. An apparatus for processing a multiplayer game configured to user biometric input, the apparatus comprising:
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at least one game platform;
the at least one game platform comprising;
a multimedia event engine to generate multimedia events based on an event sequence and transmit the multimedia events to at least one display to be viewed by a first group of users;
at least one biometric signal input to receive biometric information from a second group of users;
an event generation engine, the event generation engine uses the at least one biometric signal input to generate the event sequence; and
at least one multimedia event output to transmit multimedia events to the first group of users. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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34. A system for playing a multiplayer biometric feedback game, comprising:
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at least one server;
at least one game platform;
the at least one server connected to the at least one game platform through a network connection;
a plurality of biometric sensors coupled to the at least one game platform;
the at least one server comprising;
at least one biometric signal input port to receive a biometric signal, at least one multimedia event output port to output multimedia events, at least one event engine to use the biometric signal to generate an event sequence, and at least one multimedia event engine to generate multimedia events based on the event sequence to be output through the at least one multimedia event output port;
the at least one game platform comprising;
at least one biometric input port to receive biometric input from the plurality of biometric sensors, at least one biometric signal output port to output the biometric signal, at least one multimedia event input port to receive multimedia events, and at least one display to display the received multimedia events. - View Dependent Claims (35, 36, 37, 38, 39, 40)
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Specification