Game machine and data storage medium having game program
First Claim
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1. A game machine for disposing an additional game element on a game map formed by a plurality of units, comprising:
- unit score calculating means which calculates a unit score for each of the units, the unit score being determined based on route information regarding a route starting from a start unit serving as a start point on the game map to each unit;
disposition unit selecting means which selects a unit on which the game element is disposed, based on the unit score calculated by the unit score calculating means; and
game element disposing means which disposes the game element on the unit selected by the disposition unit selecting means.
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Abstract
In the present invention, by evaluating a distance starting from a start point to a unit on the map, the strength of an enemy character to be encountered, the degree of difficulty for an object to pass through a gate, etc., a unit score is calculated for each route. This unit score can be taken as an index of the degree of difficulty for the object to arrive at a unit from the start point. By using this unit score, the game elements can be appropriately disposed on the map in accordance with the degree of difficulty.
17 Citations
21 Claims
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1. A game machine for disposing an additional game element on a game map formed by a plurality of units, comprising:
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unit score calculating means which calculates a unit score for each of the units, the unit score being determined based on route information regarding a route starting from a start unit serving as a start point on the game map to each unit;
disposition unit selecting means which selects a unit on which the game element is disposed, based on the unit score calculated by the unit score calculating means; and
game element disposing means which disposes the game element on the unit selected by the disposition unit selecting means. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A game machine for disposing an additional game element on a game map which is formed by a plurality of units and defines an area in which an object can move in the course of a game, comprising:
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unit score calculating means which calculates a unit score for each of the units, the unit score being a parameter indicative of a degree of difficulty for the object to move from a start unit serving as a start point on the game map to each unit;
disposition unit selecting means which selects, based on the unit score calculated by the unit score calculating means, a unit on which the game element is disposed; and
game element disposing means which disposes the game element on the unit selected by the disposition unit selecting means.
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16. A data storage medium having stored therein a game program causing a computer to execute a process of disposing an additional game element on a game map formed by a plurality of units, the game program comprising the steps of:
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calculating a unit score for each of the units, the unit score being determined based on route information regarding a route starting from a start unit serving as a start point on the game map to each unit;
selecting, based on the unit score calculated in the unit score calculating step, a unit on which the game element is disposed; and
disposing the game element on the unit selected in the disposition unit selecting step. - View Dependent Claims (17, 18, 19, 20, 21)
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Specification