Method and system for simulated interactive conversation
First Claim
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1. A method of simulating interactive communication between a user and a human subject, comprising:
- assigning at least one phrase to a stored content sequence, wherein the content sequence comprises a content clip of the subject;
parsing the at least one phrase to produce at least one phonetic clone;
associating the at least one phonetic clone with the stored content sequence receiving an utterance from the user;
matching the utterance to the at least one phonetic clone; and
displaying the stored content sequence associated with the at least one phonetic clone.
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Abstract
A method of simulating interactive communication between a user and a human subject. The method comprises: assigning at least one phrase to a stored content sequence, wherein the content sequence comprises a content clip of the subject; parsing the at least one phrase to produce at least one phonetic clone; associating the at least one phonetic clone with the stored content sequence; receiving an utterance from the user; matching the utterance to the at least one phonetic clone; and displaying the stored content sequence associated with the at least one phonetic clone
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Citations
39 Claims
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1. A method of simulating interactive communication between a user and a human subject, comprising:
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assigning at least one phrase to a stored content sequence, wherein the content sequence comprises a content clip of the subject;
parsing the at least one phrase to produce at least one phonetic clone;
associating the at least one phonetic clone with the stored content sequence receiving an utterance from the user;
matching the utterance to the at least one phonetic clone; and
displaying the stored content sequence associated with the at least one phonetic clone. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A system for simulating interactive communication between a user and a human subject, the system comprising:
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a display for displaying the subject;
a memory; and
a processor, coupled to the memory and the display, the processor operable to;
assign at least one phrase to a stored content sequence of the subject, wherein the content sequence comprises a content clip of the subject;
parse the at least one phrase to produce at least one phonetic clone of the at least one phrase;
associate the at least one phonetic clone with the stored content sequence;
receive an utterance from the user;
match the utterance to the at least one phonetic clone; and
display the stored content sequence associated with the at least one phonetic clone.
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21. A method of simulating interactive communication between a user and a human subject, comprising:
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storing a content clip of the subject;
frame matching the content clip of the subject to a neutral image of the subject to select a begin clip;
matching an utterance of the user to the video clip; and
displaying the begin clip to the user followed by displaying the content clip to the user. - View Dependent Claims (22, 23, 24)
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25. A method of simulating interactive communication between a user and a human subject, comprising:
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receiving a voice input from the user;
matching the voice input to one of a plurality of a stored phonetic clones, the phonetic clones each corresponding to a target speech phrase associated with a stored content sequence file depicting the subject, the number of stored phonetic clones being greater than the number of stored content sequence files; and
displaying the stored content sequence file matched to the phonetic clone. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32, 33, 34)
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35. A conversation system for simulating interactive communication between a user and a human subject, comprising:
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a display for displaying the subject;
a memory; and
a processor, coupled to the memory and the display, the processor operable to;
receive a voice input from the user match the voice input to one of a plurality of a stored phonetic clones, a first portion of the phonetic clones each corresponding to a target speech phrase associated with a stored content sequence file depicting the first subject and a second portion of the phonetic clones each corresponding to a target speech phrase associated with a stored content sequence file depicting the second subject, the number of stored phonetic clones being greater than the number of stored content sequence files; and
display the stored content sequence file matched to the phonetic clone. - View Dependent Claims (36, 37)
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38. A method of authoring interactive communication between a user and a human subject, comprising:
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assigning a target speech phrase to a stored content sequence file of the subject;
parsing the target speech phrase to produce a plurality of stored phonetic clones, the phonetic clones corresponding to the target speech phrase, the number of stored phonetic clones being greater than the number of stored content sequence files; and
associating the phonetic clones with the stored content sequence file.
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39. An authoring system for authoring an interactive communication script between a user and a human subject, comprising
assigning at least one phrase to a stored content sequence, wherein the content sequence comprises a content clip of the subject; -
parsing the at least one phrase to produce at least one phonetic clone; and
associating the at least one phonetic clone with the stored content sequence.
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Specification