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Sequencing input control stick

  • US 20040233199A1
  • Filed: 05/20/2003
  • Published: 11/25/2004
  • Est. Priority Date: 05/20/2003
  • Status: Active Grant
First Claim
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1. A method of controlling an animation character with a controller, the method comprising:

  • determining a position of the controller;

    determining a current state of the animation character;

    determining a history of positions of the controller;

    comparing the history of positions with a set of history patterns based upon the current state of the game character; and

    initiating an animation sequence based upon any matched history patterns.

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