Mobile game system and method
First Claim
1. A mobile game system, comprising:
- a first mobile device comprising a first transceiver capable of communicating with a base station and a second transceiver for short-range data communications;
at least one second mobile device capable of communicating with the second transceiver; and
a game server capable of communicating with the base station, for sending and receiving data to and from the first mobile device through the base station, wherein the at least one second mobile device communicates with the game server through the first transceiver of the first mobile device.
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Accused Products
Abstract
A mobile game system including a first mobile device with a first transceiver communicating data with a base station and a second transceiver for short-range data communications; at least one second mobile device communicating with the second transceiver; and a game server communicating with the base station, for sending and receiving data to and from the first mobile device through the base station. The second mobile device communicates with the game server through the first transceiver of the first mobile device. The mobile game system connects slave mobile devices to the mobile communication network and the game server through a few master mobile devices connected to the mobile communication network and the game server so players can enjoy network games. Mobile devices using protocols such as Bluetooth are connected to a master mobile device, even though the mobile devices are not the same, to enable players to enjoy network games.
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Citations
18 Claims
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1. A mobile game system, comprising:
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a first mobile device comprising a first transceiver capable of communicating with a base station and a second transceiver for short-range data communications;
at least one second mobile device capable of communicating with the second transceiver; and
a game server capable of communicating with the base station, for sending and receiving data to and from the first mobile device through the base station, wherein the at least one second mobile device communicates with the game server through the first transceiver of the first mobile device. - View Dependent Claims (2, 3, 4, 5, 6, 15, 16)
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7. A mobile game method, comprising steps of:
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connecting a first mobile device to a base station;
setting the first mobile device as a proxy server;
connecting through a protocol to the first mobile device, at least one of second mobile device located in a predetermined range from the first mobile device; and
communicating by the at least one second mobile device with the base station through the first mobile device. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14, 17, 18)
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Specification