Apparatus and method for managing social games
First Claim
1. An apparatus for managing a series of social games for a plurality of subscribers, comprising:
- a first database containing a plurality of game assignments;
a second database containing a personal wish list for each of the subscribers;
a processor responsive to said second database for;
i) picking at least one subscriber from the plurality of subscribers, and ii) assigning to each of said at least one subscriber a selected game assignment from said first database; and
an input port for receiving from each of said at least one subscriber, after completion of said selected game assignment, an update to the respective personal wish list, to selectably affect said picking and said assigning with respect to a next social game in the series.
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Accused Products
Abstract
An apparatus and method for managing inter-personal activities to facilitate matchmaking between single individuals, by instructing each individual what to do and with whom during a series of game sessions. Singles join a forum in which a plurality of activities contained in a database are individually assigned to participants, who confidentially express their preferences for specific activities and for other participants with whom to conduct activities. Expressed preferences are not disclosed to other individuals, but are input to a secure computer system that assigns the activities. Participants'"'"' wish-lists influence assignments made by the computer, and random factors provide variety and protect privacy by obscuring the effect of the wish-lists. After each assignment, participants can update their wish-list to affect further assignments.
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Citations
45 Claims
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1. An apparatus for managing a series of social games for a plurality of subscribers, comprising:
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a first database containing a plurality of game assignments;
a second database containing a personal wish list for each of the subscribers;
a processor responsive to said second database for;
i) picking at least one subscriber from the plurality of subscribers, and ii) assigning to each of said at least one subscriber a selected game assignment from said first database; and
an input port for receiving from each of said at least one subscriber, after completion of said selected game assignment, an update to the respective personal wish list, to selectably affect said picking and said assigning with respect to a next social game in the series. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. An apparatus for picking two subscribers from a plurality of subscribers for an interpersonal couple game, comprising:
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a second database scoring, for each subscriber of the plurality, the subscriber'"'"'s level of interest in individual others from the plurality; and
a processor responsive to said second database for calculating a mutual attraction for subscriber pair combinations, and making the picking in response to said mutual attraction of the two subscribers. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
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21. A method for managing a game from a game series for a participant from a forum of subscribers, comprising:
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receiving a personal wish list from each of the subscribers, said wish list scoring each respective subscriber'"'"'s level of interest in other subscribers;
picking another subscriber as a partner for said participant in accordance with the mutual scores of said participant and said partner in their respective wish lists;
assigning matched game assignments to the participant and said partner; and
after completion of the game, receiving from the participant and said partner an update to their respective wish lists, to selectably affect said picking toward a next game in the game series. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30)
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31. A method for managing games for a plurality of subscribers with respect to game assignments, comprising:
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receiving from each of said plurality a personal wish list scoring each subscriber'"'"'s level of interest in other subscribers and ranking said each subscriber'"'"'s level of interest in game assignments;
picking two subscribers in accordance to their mutual scoring in their respective wish lists; and
assigning to each of said two subscribers a matched game assignment in accordance to said ranking by said two subscribers. - View Dependent Claims (32, 33, 34, 35)
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36. A method for operating user terminals by a first subscriber for participating in a game within a forum of subscribers, comprising:
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sending a personal wish list scoring the first subscriber'"'"'s level of interest in other subscribers from the forum and ranking the subscriber'"'"'s level of interest in game assignments; and
receiving a game assignment with another subscriber, said game assignment being selected in response to said scoring and said ranking made by the first subscriber and said another subscriber.
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37. A system for managing games for a plurality of subscribers, comprising:
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a game generator including;
i) a first database containing a plurality of game assignments, ii) a second database containing a personal wish list for each of said subscribers, and iii) a processor responsive to said second database for picking at least one subscriber from the plurality of subscribers and assigning to each of said at least one subscriber a selected game assignment from said first database; and
a user terminal allocated to each of said at least one subscriber to communicate with said game generator for updating said personal wish list after completion of said selected game assignment. - View Dependent Claims (38, 39)
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40. A software product stored on a computer-readable medium to instruct a computer to:
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read a wish-list database scoring the level of interest of each subscriber of a forum in other subscribers from said forum;
pick two subscribers in accordance with their mutual scoring;
select two matched game assignments from an assignment database;
assign to each of said two subscribers a game assignment from said two matched game assignments; and
receive an update to said wish-list database after completion of said two matched game assignments. - View Dependent Claims (41, 42, 43, 44, 45)
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Specification