Gaming machine with reel strips having an organic light emitting diode display
First Claim
1. A gaming device comprising:
- a plurality of reels displaying a plurality of symbols on the periphery of each reel, a portion of the periphery of at least one reel being formed of an electronic display having pixels such that at least one symbol around the periphery of a reel is displayed by the electronic display, a remainder of the periphery displaying symbols not including an electronic display; and
a motor associated with each reel for rotating each reel and stopping each reel so that at least one symbol from each reel is displayed to a player.
1 Assignment
0 Petitions
Accused Products
Abstract
An OLED display is used in a reel-type gaming machine. In one embodiment, only a section of a reel strip is replaced by an OLED display. The section may display one or more symbols. In another embodiment, OLED displays are curved to resemble reels, and the reels do not move. The LEDs on the OLED displays are energized (scrolled) in such a way as to simulate the movement of symbols on reels rotated by a motor. Programmable displays other than OLEDs may also be used. In one embodiment, conventional rotating reels, or any reel incorporating an OLED, are viewable behind a transparent display window. The display window is a transparent electronic display that can be controlled to display any opaque or translucent image in front of the reels. The display window may also be a touch screen. A touch screen that does not display may also be used as a display window, and areas of the touch screen are touched by the player to make selections such as to hold a reel or a symbol for the next spin. In another embodiment, the display glass in areas other than the transparent openings for viewing the reels may be a programmable display to enable the display glass to display any programmed images.
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Citations
42 Claims
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1. A gaming device comprising:
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a plurality of reels displaying a plurality of symbols on the periphery of each reel, a portion of the periphery of at least one reel being formed of an electronic display having pixels such that at least one symbol around the periphery of a reel is displayed by the electronic display, a remainder of the periphery displaying symbols not including an electronic display; and
a motor associated with each reel for rotating each reel and stopping each reel so that at least one symbol from each reel is displayed to a player. - View Dependent Claims (2, 3, 4, 5)
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6. A gaming method comprising:
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rotating a plurality of reels displaying a plurality of symbols on the periphery of each reel, a portion of the periphery of at least one reel being formed of an electronic display, a remainder of the periphery displaying symbols not including an electronic display;
energizing the electronic display such that at least one symbol around the periphery of the at least one reel is displayed by the electronic display;
stopping each reel so that at least one symbol from each reel is displayed to a player; and
granting an award to the player based on the symbols displayed after the reels have stopped rotating.
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7. A gaming device comprising:
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a plurality of reels displaying a plurality of symbols on the periphery of each reel, at least a portion of the periphery of at least one reel being formed of an electronic display, wherein the reels do not rotate during a game; and
a display controller that controls the electronic display such that symbols displayed by the electronic display appear to be moving on a rotating reel. - View Dependent Claims (8, 9, 10)
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11. A gaming method for a gaming device, the gaming device comprising a plurality of curved reels displaying a plurality of symbols on the periphery of each reel, at least a portion of the periphery of at least one reel being formed of an electronic display, the method comprising:
controlling the electronic display such that symbols displayed by the electronic display appear to be moving on a rotating reel without rotating the reel having the display. - View Dependent Claims (12, 13, 14, 15)
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16. A gaming device comprising:
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a plurality of reels displaying a plurality of symbols on the periphery of each reel; and
a display window in front of the reels through which the reels are viewed by a player, the display window being a display panel that is controlled to display images. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23)
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24. A gaming method for a gaming device, the gaming device comprising a plurality of reels displaying a plurality of symbols on the periphery of each reel and a display window in front of the reels through which the reels are viewed by a player, the method comprising:
controlling the display window in front of the reels to display images. - View Dependent Claims (25, 26, 27)
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28. A gaming device comprising:
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a plurality of reels displaying a plurality of symbols on the periphery of each reel; and
a window in front of the reels through which the reels are viewed by a player, the window being a touch screen for receiving player input. - View Dependent Claims (29, 30, 31, 32, 33, 34)
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35. A gaming method for a gaming device, the gaming device comprising a plurality of reels displaying a plurality of symbols on the periphery of each reel and a display window in front of the reels through which the reels are viewed by a player, the method comprising:
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detecting a touch position by the player on the window to make a selection; and
performing a function associated with the touch position. - View Dependent Claims (36, 37)
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38. A gaming device comprising:
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a main display for displaying a game to a player; and
a display panel forming part of a housing for the main display, at least a portion of the display panel being a programmable electronic display. - View Dependent Claims (39, 40, 41, 42)
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Specification