Gaming device having multiple offer and acceptance rounds
First Claim
1. A gaming device operable under the control of a processor, said gaming device comprising:
- a game;
a plurality of multi-component offers in the game, each of said multi-component offers including a plurality of components, each of said components including a plurality of sub-components;
a plurality of values in the game, wherein said values are associated with the components and the value for each component is based on the sub-components of said component;
a component acceptor for the game, said component accepter operable with said processor to enable a player to independently accept each of the components;
a display device for the game, said display device operable with said processor to display each of the multi-component offers to the player; and
an award in the game, said award adapted to be provided to the player based on the values of the accepted components when a predetermined number of components have been accepted or when there are no multi-component offers remaining.
2 Assignments
0 Petitions
Accused Products
Abstract
A gaming device which provides a plurality of multi-component offers to a player and displays each offer to the player. Each multi-component offer includes a plurality of components having sub-components. The player can independently accept each component. Once a player accepts a component, the player receives a value based on the sub-components associated with that accepted component. The player continues to play the bonus game until the player has accepted all of the components in the offers or until there are no offers remaining. The gaming device then provides an award to the player based on the values of the accepted components of the offers.
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Citations
87 Claims
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1. A gaming device operable under the control of a processor, said gaming device comprising:
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a game;
a plurality of multi-component offers in the game, each of said multi-component offers including a plurality of components, each of said components including a plurality of sub-components;
a plurality of values in the game, wherein said values are associated with the components and the value for each component is based on the sub-components of said component;
a component acceptor for the game, said component accepter operable with said processor to enable a player to independently accept each of the components;
a display device for the game, said display device operable with said processor to display each of the multi-component offers to the player; and
an award in the game, said award adapted to be provided to the player based on the values of the accepted components when a predetermined number of components have been accepted or when there are no multi-component offers remaining. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A gaming device operable under the control of a processor, said gaming device comprising:
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a game;
a plurality of multi-component offers in the game, each of said multi-component offers including a plurality of components, each of said components including a plurality of sub-components;
a plurality of values in the game, wherein said values are associated with the components and the value for each component is based on the sub-components of said component;
at least one variable value in each sub-component, said variable value selected from a range of values;
a component acceptor for the game, said component acceptor operable with said processor to enable a player to independently accept each of the components;
a display device for the game, said display device operable with said processor to display each of the multi-component offers;
a range display displayed by said display device to display the range of values to the player; and
an award in the game, said award adapted to be provided to the player based on the values of the accepted components when a predetermined number of components have been accepted or when there are no multi-component offers remaining. - View Dependent Claims (27, 28, 29, 30)
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31. A gaming device operable under the control of a processor, said gaming device comprising:
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a game;
a plurality of multi-component offers in the game, each of said multi-component offers including a plurality of components, each of said components including a plurality of sub-components;
a fixed value and a variable value for each sub-component in the game;
a plurality of values in the game, wherein said values are associated with the components and the value associated with each component is based on the fixed value and the variable value of the sub-components of said component;
a component acceptor for the game, said component acceptor operable with said processor to enable a player to independently accept each of the components;
a display device for the game, said display device operable with said processor to display each of the multi-component offers to the player; and
an award in the game, said award adapted to be provided to the player based on the values of the accepted components when a predetermined number of components have been accepted or when there are no multi-component offers remaining. - View Dependent Claims (32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50)
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51. A gaming device operable under the control of a processor, said gaming device comprising:
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a game;
a plurality of price offers in the game, each of said price offers including a plurality of components, each of said components including a plurality of sub-components;
a number of units and at least one unit price including said sub-components;
a plurality of unit values in the game, wherein said unit values are associated with the components and the unit value of each of the components is based on the number of units and the unit price of said component;
at least one component acceptor for the game, said component acceptor operable with the processor to enable a player to independently accept each of the components;
a display device for the game, said display device operable with said processor to display each of the price offers to the player; and
a total value in the game, said total value based on the unit values associated with the accepted components in the price offers, wherein the total value is provided to the player when a predetermined number of components have been accepted or when there are no price offers remaining. - View Dependent Claims (52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74)
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75. A gaming device operable under the control of a processor, said gaming device comprising:
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a game;
a plurality of multi-component offers in the game, each of said multi-component offers including a plurality of components;
a plurality of first sub-components and a plurality of second sub-components in the game, wherein the first sub-components are related to the second sub-components;
a component selector for the game, said component selector operable with the processor to enable a player to independently accept each of the components;
a display device for the game, said display device operable with said processor to display each of the multi-component offers; and
an award in the game, said award adapted to be provided to the player based on the values of the accepted components when a predetermined number of components have been accepted or when there are no multi-component offers remaining. - View Dependent Claims (76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87)
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Specification