Gaming system having selective synchronized multiple video streams for composite display at the gaming machine
First Claim
1. A method of creating amusement with a plurality of electronic gaming machines, each having a video display unit and each interconnected by a network to a central authority, comprising:
- generating a first video signal in one of said gaming machines having (i) game graphics information corresponding to an amusement theme, said graphics information generating still graphic images on said display unit in a game area; and
(ii) key color information identifying a non-game display area on said display unit;
generating a second video signal having video information corresponding to said amusement theme, said video information generating a moving video display on said display unit;
generating a composite video signal including responding to said key color information of said first video signal; and
inputting said composite video signal to said video display unit, whereby said still graphics images are displayed in said game area of said display unit and said moving video display is displayed in said non-game area.
5 Assignments
0 Petitions
Accused Products
Abstract
A plurality of electronic gaming machines are interconnected over a network to a central computer. Each gaming machine generates a composite video signal formed from at least two video signals. A first video signal carries game graphics information for generating at least a still graphics display which moves at selected times during play of the game. A second video signal carries video information for generating a moving video display. The two video signals are combined in accordance with key color information, which is carried by the first video signal. The combining is selectively controlled by the central computer. The central computer may also select which one of a number of second video signals may be combined with the first video signal. The central computer may also select a particular key color from a plurality of key colors defined in said key color information so as to control where on the display unit that the combining takes effect.
-
Citations
33 Claims
-
1. A method of creating amusement with a plurality of electronic gaming machines, each having a video display unit and each interconnected by a network to a central authority, comprising:
-
generating a first video signal in one of said gaming machines having (i) game graphics information corresponding to an amusement theme, said graphics information generating still graphic images on said display unit in a game area; and
(ii) key color information identifying a non-game display area on said display unit;
generating a second video signal having video information corresponding to said amusement theme, said video information generating a moving video display on said display unit;
generating a composite video signal including responding to said key color information of said first video signal; and
inputting said composite video signal to said video display unit, whereby said still graphics images are displayed in said game area of said display unit and said moving video display is displayed in said non-game area. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
-
-
25. A gaming system, comprising
a network; -
a plurality of gaming machines connected to said network, at least some of said gaming machines each having (i) a game processing unit;
(ii) a central display unit;
,(iii) a signal generator controllable by said game processing unit for generating a first video signal having key color information and foreground game graphics information;
(iv) a video source for generating a second video signal having background video display information;
(v) a video combiner receiving said first video signal and said second video signal, said video combiner selectively combining said background video display information with said game graphics information in response to said key color information to generate a composite signal, said video combiner activable to a first mode providing an output of said composite signal and activable to a second mode providing an output of said first video signal;
(vi) said display unit receiving said output from said video combiner; and
a central authority connected to said network and generating a command over said network to one of said gaming machines, said command activating said video combiner of said one gaming machine to said first mode.
-
-
26. A method of creating amusement with a plurality of electronic gaming machines, each having a video display unit and each interconnected by a network to a central authority, comprising:
-
displaying game graphics and a key color area as a foreground display on said video display units at each of said plurality of gaming machines;
issuing a command from said central authority over said network to one of said gaming machines;
changing said foreground display in said key color area by adding a background display in said key color area in response to said command. - View Dependent Claims (27, 28, 29, 30, 31, 32)
-
-
33. A method of creating amusement with a bank of a plurality of electronic gaming machines, each having a video game display unit and each interconnected by a network to a central authority, and an external video display unit external to the bank of gaming machines, comprising:
-
generating a first video signal in one of said gaming machines having (i) game graphics information corresponding to an amusement theme, said graphics information generating still graphic images on said game display unit in a game area; and
(ii) key color information identifying a non-game display area on said game display unit;
generating a second video signal having video information corresponding to said amusement theme, said video information generating a moving video display on said game display unit and on said external display unit;
generating a composite video signal including responding to said key color information of said first video signal; and
inputting said composite video signal to said game video display unit, whereby said still graphics images are displayed in said game area of said game display unit and said moving video display is displayed in said non-game area on said game display unit and displayed on said external display unit.
-
Specification