Transformation of object trees, especially in mes systems
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Abstract
A system and method for the transformation of object trees, especially in MES systems, wherein the source tree and target object trees are represented in a common meta-object model of a software system, especially a framework. The source object tree is transformed into the target object tree by adjustment. Transformation occurs directly in the object of the meta-object model (component), thereby enabling communication between connected applications by means of pure data exchange.
32 Citations
40 Claims
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1-19. -19. (cancelled)
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20. A system for the transformation of object trees, wherein the source object tree and the target object tree are represented in a common meta-object model of a software system, the system comprising:
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a computer unit for storing the software system;
a transformation device for transforming the source object tree into the target object tree by rules present in the software system, wherein the transformation is directly performed on the objects of the meta-object model. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27)
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28. A system for planning transformations of object trees in MES systems, wherein the source object tree and the target object tree are represented in a common meta-object model of a software system, the system for planning transformations comprising:
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a first screen area of a display device for displaying a source object tree;
a second screen area of the display device for displaying a target object tree;
a third screen area of the display device for representing a working area for positioning nodes of the object trees; and
a fourth screen area of the display device for displaying operators and/or rules, that can be positioned on the working area, wherein a transformation is accomplished on the working area by switching the symbols located on the working area.
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29. A method for transformation object trees, the method comprising:
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representing the source object tree and the target object tree in a common meta-object model of a software system; and
transforming the source object tree to the target object tree by rules present in the software system, wherein the transforming is defined on the objects of the meta-object model, and wherein the transforming is performed directly on the objects of the meta-object model. - View Dependent Claims (30, 31, 32, 33, 34, 35, 36, 37, 38)
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39. A method for planning transformations of object trees in MES systems, the method comprising:
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representing the source object tree and the target object tree in a common meta-object model of a software system;
displaying a source object tree in a first screen area of a display device;
displaying a target object tree in a second screen area of the display device;
providing a working area for positioning nodes of the object trees on a third screen area of the display device; and
planning a transformation on the working area by switching the symbols present on the working area. - View Dependent Claims (40)
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Specification