Sports simulation system
First Claim
1. A sports simulation system comprising:
- a projectile tracking apparatus including a display surface on which a visually apparent three-dimensional sports scene is presented, said projectile tracking apparatus capturing images of a projectile tracking region disposed in front of said display surface to detect a launched projectile traveling through said projectile tracking region towards said display surface; and
at least one processing stage receiving the image data and determining the three-dimensional positions, velocity and deceleration/acceleration of a detected projectile traveling through said projectile tracking region, the three-dimensional positions, velocity and deceleration/acceleration being used by said at least one processing stage to calculate a trajectory of said launched projectile into said visually apparent three-dimensional sports scene.
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Accused Products
Abstract
A sports simulation system includes a projectile tracking apparatus having a display surface on which a visually apparent three-dimensional sports scene is presented. The projectile tracking apparatus captures images of a projectile tracking region disposed in front of the display surface to detect a launched projectile traveling through the projectile tracking region towards the display surface. At least one processing stage communicates with the projectile tracking apparatus and is responsive to the image data to determine the three-dimensional positions, velocity and deceleration/acceleration of a detected projectile traveling through the projectile tracking region. The determined three-dimensional positions, velocity and deceleration/acceleration are used by the at least one processing stage to calculate a trajectory of the launched projectile into the visually apparent three-dimensional sports scene. Updated image data is generated by the at least one processing stage that includes a simulation of the launched projectile into the visually apparent three-dimensional sports scene following the calculated trajectory. A display device coupled to the at least one processing stage receives the image data from the at least one processing stage and presents the visually apparent three-dimensional sports scene, including the simulation, on the display surface.
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Citations
39 Claims
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1. A sports simulation system comprising:
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a projectile tracking apparatus including a display surface on which a visually apparent three-dimensional sports scene is presented, said projectile tracking apparatus capturing images of a projectile tracking region disposed in front of said display surface to detect a launched projectile traveling through said projectile tracking region towards said display surface; and
at least one processing stage receiving the image data and determining the three-dimensional positions, velocity and deceleration/acceleration of a detected projectile traveling through said projectile tracking region, the three-dimensional positions, velocity and deceleration/acceleration being used by said at least one processing stage to calculate a trajectory of said launched projectile into said visually apparent three-dimensional sports scene. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A sports simulation system comprising:
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a projectile tracking apparatus including a frame encompassing a display surface on which a video sequence portraying a visually apparent three-dimensional sports scene is presented;
at least one pair of digital cameras mounted on said frame and having fields of view looking across and in front of said display surface that overlap in a generally perpendicular fashion and encompassing a projectile tracking region, each of said digital cameras including a first processor for processing image data and generating two-dimensional projectile coordinates when a projectile travels through said projectile tracking region and is captured in images acquired by said digital cameras; and
an audio system to broadcast audio accompanying said video sequence;
a host processor communicating with said digital cameras and said audio system, said host processor calculating a three-dimensional trajectory of said projectile using the two-dimensional projectile coordinates received from each first processor and outputting image data including said calculated three-dimensional trajectory; and
a display unit receiving said image data and presenting said video sequence including a simulation of said calculated trajectory on said display surface. - View Dependent Claims (23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35)
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36. A projectile tracking apparatus for a sports simulation system comprising:
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a frame encompassing a display surface on which a video sequence portraying a visually apparent three-dimensional sports scene is presented;
at least one pair of digital cameras mounted on said frame and having fields of view looking across and in front of said display surface that overlap in a generally perpendicular fashion and encompassing a projectile tracking region, each of said digital cameras including a processor for processing image data and generating two-dimensional projectile coordinates when a projectile travels through said projectile tracking region and is captured in images acquired by said digital cameras; and
an audio system to broadcast audio accompanying said video sequence. - View Dependent Claims (37, 38, 39)
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Specification