Distributed immersive entertainment system
First Claim
1. An immersive entertainment system comprising:
- a point of capture system adapted for creating an audio and video signal representative of at least a portion of a performance having audio and video portions;
a transmission system adapted for transmitting said audio and video signal to a predetermined destination; and
a point of display system at said predetermined destination adapted for presenting at least a portion of said audio and video signal, said point of display system including a lightpiano adapted for controlling, in substantially real time, the presentation of said portion of said audio and video signal.
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Accused Products
Abstract
A multi-camera high-definition or standard-definition switched video signal is distributed from the Point of Capture (POC) using industry standard technology for broadband distribution such as fiber optic or satellite, to a Point Of Display (POD) where multiple video projectors or displays integrated with a digital light show and high-end audio are utilized to provide a totally immersive entertainment environment. That environment is controlled using a graphically based tool called the LightPiano™, and is then extended through the festival atmosphere in the Club Annex, where licensed merchandise, auctions, and swap meets are located. Online Instant Messaging, Short Message System (SMS) text messaging, Chat, and Fan Clubs generate additional content, which is sent back to the POD. There is extensive use of the Worldwide Web for both local and remote access to the chat, fan clubs, SMS and instant messaging systems, as well as for online access for customers to view scheduling, and purchase ticketing, webcasts and archive access. The Web is also used by the venue owner to manage the entire system for booking, data mining, scheduling, ticketing, webcasting, and facilities management. The Web interface combined with the power of the LightPiano makes this complex interrelated system relatively easy and intuitive to operate. It significantly lowers the cost of operation and makes the system scalable to a large network of POCs and PODs. It allows one POC to feed many PODs, enabling a truly global distributed, immersive entertainment environment.
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Citations
16 Claims
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1. An immersive entertainment system comprising:
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a point of capture system adapted for creating an audio and video signal representative of at least a portion of a performance having audio and video portions;
a transmission system adapted for transmitting said audio and video signal to a predetermined destination; and
a point of display system at said predetermined destination adapted for presenting at least a portion of said audio and video signal, said point of display system including a lightpiano adapted for controlling, in substantially real time, the presentation of said portion of said audio and video signal. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A lightpiano system for controlling the presentation of a performance having a plurality of video sources and at least one audio source, said lightpiano system comprising:
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at least one video processor for processing at least one of said video sources to control the presentation of said at least one video source;
at least one audio processor for processing said at least one audio source to control the presentation of said at least one audio source;
at least one video display controller adapted for controlling the display of said at least one video source on at least one video display system; and
at least one audio control system adapted for controlling the presentation of said at least one audio source on at least one audio system. - View Dependent Claims (11, 12, 13, 14, 15, 16)
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Specification