Apparatus and method for memorization poker
First Claim
1. A deck of cards for playing poker, the deck comprising:
- a plurality of playing cards, each playing card having a first value and suit combination drawn from a first set of value and suit combinations and a second different value and suit combination associated with the first combination, the second combination drawn from a second set of value and suit combinations.
1 Assignment
0 Petitions
Accused Products
Abstract
New apparatuses and methods for introducing varying levels of skill into wagering games that have historically been games of luck or strategy are provided. A card value and suit is invisible to the player initially and associated with a value and suit dealt to the player. The game enables the player to elect to display the associated value and suit. If the player exercises the option, the associated value and suit is displayed and a poker or blackjack evaluation is made based on the displayed associated value and suit. In various embodiments, the same associations are maintained for a single hand or play, multiple hands or plays or on a long term fixed basis. Associated symbols are also implemented with the game of slot.
-
Citations
65 Claims
-
1. A deck of cards for playing poker, the deck comprising:
a plurality of playing cards, each playing card having a first value and suit combination drawn from a first set of value and suit combinations and a second different value and suit combination associated with the first combination, the second combination drawn from a second set of value and suit combinations. - View Dependent Claims (2, 3, 4, 5, 6, 7)
-
8. A card for playing poker, the card comprising:
-
a first value and suit combination drawn from a first set of value and suit combinations; and
a second different value and suit combination drawn from a second set of value and suit combinations associated with the first value and suit combination over a duration of play of a game using the card. - View Dependent Claims (9, 10)
-
-
11. A card for playing poker, the card comprising;
-
a first value and suit combination; and
a second different value and suit combination, the second combination associated with the first combination over a duration of play of a game using the card. - View Dependent Claims (12, 13, 14, 15)
-
-
16. A poker game comprising:
-
at least one playing card of a deck of cards that are either dealt to a player with face showing or dealt face down and later revealed to show face, the face having a first value and suit combination selected from a first set of value and suit combinations;
an option provided to the player for the card to select to activate a second value and suit combination that is associated with the first value and suit combination over a duration of play of the poker game; and
a poker evaluation using the second value and suit combination. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
-
-
27. A wagering gaming device comprising:
-
a plurality of symbols including a first symbol displayed to a player, the first symbol part of a first combination of symbols that can be evaluated to determine whether the first combination yields a win for the player;
the plurality of symbols also including a second symbol predetermined to be associated with the first symbol, the second symbol not displayed initially to the player when the first symbol is generated;
an option for the player to select to activate the second symbol to produce a second combination of symbols; and
a game evaluation based on the second combination of symbols. - View Dependent Claims (28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42)
-
-
43. A poker game comprising:
-
a first set including a plurality of different cards, each card having a value and suit;
a second set of cards, at least one card of the second set having a first value and suit displayed on one side and a second value and suit displayed on the other side of the card; and
an option in which a player who is dealt one of the cards from the first set having a value and suit corresponding to the first value and suit of the card of the second set can select to activate the second value and suit of the card of the second set. - View Dependent Claims (44, 45, 46, 47, 48, 49, 50)
-
-
51. A method of operating a wagering game comprising the steps of:
-
generating a first symbol for a player;
providing an opportunity for the player to remember that the first symbol is predetermined to be associated with a second symbol for at least a number of game plays; and
providing an option to the player to have the second symbol used in a decision for the wagering game. - View Dependent Claims (52, 53, 54, 55, 56, 57)
-
-
58. A gaming device comprising:
-
a processor utilizing an outcome determination scheme, wherein an outcome including a first symbol is predetermined and then symbols to illustrate the outcome are displayed;
a game involving a player'"'"'s selection between at least two of the symbols; and
at least two sets of symbols, at least one of the symbols of each of the sets being a first symbol, wherein one of the first symbols from one of the sets can be generated and displayed to illustrate the predetermined outcome after the player selects to discard another one of the first symbols from another one of the sets. - View Dependent Claims (59, 60, 61)
-
-
62. A gaming device comprising:
-
a processor utilizing an outcome determination scheme, wherein a predetermined outcome is generated and then symbols to illustrate the outcome are displayed;
a game involving a player'"'"'s selection between at least two of the symbols; and
at least two sets of symbols, wherein one or more symbols from two or more of the sets of symbols are used to illustrate the predetermined outcome. - View Dependent Claims (63, 64, 65)
-
Specification