Gaming device having matching game with dual random generating and player picking of symbols
First Claim
Patent Images
1. A gaming device comprising:
- a group of selections, each selection associated with a symbol from a range of a plurality of symbols;
an independent generation device associated with each selection group, the random generation devices each generating one of the symbols of the associated selection group upon activation;
at least one pick of the selections;
a number of generations by each of the generation devices, wherein the number is at least one;
a first award provided to the player based on the symbols associated with the selections which are generated by the associated generation devices within the number of generations; and
a second award provided to the player based on how many of the symbols associated with selections picked are generated by the associated generation devices within the amount of generations.
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Accused Products
Abstract
An improved Brasil Slingo™-type game for a wagering gaming device. The game enables the player to select an amount of masked symbols prior to the generation the symbols by generation devices associated with the masked symbols. When the symbols selected by the player match symbols generated by the generation devices, the game enables a bonus game or award generation apparatus. In one embodiment, the apparatus is electromechanical. The payer'"'"'s overall award is a combination of the output of the bonus game or apparatus and the base Slingo™ game.
217 Citations
44 Claims
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1. A gaming device comprising:
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a group of selections, each selection associated with a symbol from a range of a plurality of symbols;
an independent generation device associated with each selection group, the random generation devices each generating one of the symbols of the associated selection group upon activation;
at least one pick of the selections;
a number of generations by each of the generation devices, wherein the number is at least one;
a first award provided to the player based on the symbols associated with the selections which are generated by the associated generation devices within the number of generations; and
a second award provided to the player based on how many of the symbols associated with selections picked are generated by the associated generation devices within the amount of generations. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A gaming device comprising:
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a first display device displaying a group of selections, each selection associated with a symbol from a range of a plurality of symbols, and an independent generation device associated with each selection of the group, each device generating one of the symbols of the associated selection group upon activation, at least one pick of the selections;
a first award provided to a player based on the symbols associated with the selections generated by the associated generation devices; and
a second award provided to the player based on how many of the symbols associated with selections picked are generated by the associated generation devices, wherein the second award is generated by a second display device. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32)
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33. A method of operating a gaming device having a game payable upon a wager, said method comprising:
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(a) displaying a first group of symbols from a set of a plurality of symbols;
(b) enabling a player to pick at least one of the symbols;
(c) generating randomly a second group of the symbols from the set on a plurality of independent generation devices, each generating one of said symbols;
(d) providing the player a first award based on the symbols from the first group which are randomly generated in the second group; and
(e) providing the player a first award based on how many player picked symbols groups are generated in the second group. - View Dependent Claims (34, 35, 36, 37, 38, 39, 40)
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41. A method of operating a gaming device having a game operable upon a wager, said method comprising:
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(a) enabling play of an item matching game as a first bonus game of a base game, wherein an objective is to randomly match as many of the items as possible;
(b) enabling the player to pick certain of the items prior to a matching sequence of the matching game;
(c) enabling the player to play a number of second bonus game based on how many of the player picked items are matched in the matching sequence, wherein the matching sequences includes a plurality of independent generation devices each generating one of the items; and
(d) providing an award to the player based on each of the outcomes of the first and second bonus games. - View Dependent Claims (42, 43, 44)
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Specification