Identification of a person based on ultra-sound scan analyses of hand bone geometry
First Claim
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1. A method for biometric identification of a person based on ultrasound scan analysis of bone geometry of a volumetric region of a body sufficient for identification purposes, comprising the steps of:
- placing said volumetric region upon scan platen;
scanning in three dimensions over predefined area said volumetric region utilizing an ultrasonic beam;
acquiring a data volume representing bone geometry of said volumetric region;
comparing said data volume to the previously stored data to determine if match exists.
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Abstract
The invention disclosed provides a method of biometric identification of a person based on ultra-sound scan analyses of hand bones. For the purposes of identification/verification, a three dimensional (3D) ultra-sound scan of an individual'"'"'s hand bones is acquired to compare the scan with those stored in the record carrier that can be placed on the host or a remote computer.
58 Citations
24 Claims
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1. A method for biometric identification of a person based on ultrasound scan analysis of bone geometry of a volumetric region of a body sufficient for identification purposes, comprising the steps of:
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placing said volumetric region upon scan platen;
scanning in three dimensions over predefined area said volumetric region utilizing an ultrasonic beam;
acquiring a data volume representing bone geometry of said volumetric region;
comparing said data volume to the previously stored data to determine if match exists. - View Dependent Claims (7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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2. A method for biometric verification of a person based on ultrasound scan analysis of bone geometry of a volumetric region of a body sufficient for identification purposes, comprising the steps of:
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acquiring previously stored data of a person to be verified by entering said person PIN or using any other means for acquiring said data;
placing said volumetric region upon scan platen;
scanning in three dimensions over predefined area said volumetric region utilizing an ultrasonic beam;
acquiring a data volume representing bone geometry of said volumetric region;
comparing said data volume to the previously stored data to determine if match exists.
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3. A method for modeling bone geometry of a volumetric region of a body based on ultrasound scan, comprising the steps of:
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placing said volumetric region upon scan platen;
scanning said volumetric region utilizing an ultrasound transducer array for transmitting beams and detecting ultrasound echoes reflected from said volumetric region at a multiplicity of sample volumes in a scan plane;
acquiring data derived from ultrasound echoes reflected from each one of a multiplicity of substantially parallel adjacent scan planes through said volumetric region for modeling the data volume representing a bone geometry of said volumetric region;
generating said data volume from said multiplicity of scan planes;
defining the data for the surface of said data volume;
defining the data for each bone entity of said surface of said data volume utilizing an inventor-created Entity Segregation Algorithm;
building the model representing bone geometry of said volumetric region comprising said bone entities. - View Dependent Claims (5)
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4. Said Entity Segregation Algorithm for defining all entities comprising a volumetric region.
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6. Said Normalized Template Building Algorithm for generating normalized data comprising spatial transformation of entities of a data volume wherein transformation comprises applying transformation matrices to the coordinates of three-dimensional model.
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23. A method for rendering of a human hand bone geometry, comprising the steps of:
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placing the hand upon a scan platen;
scanning the hand utilizing an ultrasound transducer array for transmitting beams and detecting ultrasound echoes reflected from the hand at a multiplicity of sample volumes in a scan plane;
acquiring data derived from ultrasound echoes reflected from each one of a multiplicity of substantially parallel adjacent scan planes through the hand for modeling the data volume representing a bone geometry of the hand;
generating said data volume from said multiplicity of scan planes;
defining the data for the surface of said data volume;
defining the data for each bone entity of said surface of said data volume utilizing an inventor-created Entity Segregation Algorithm;
building the model representing said hand bone geometry comprising said bone entities;
generating rendering data representing a three-dimensional projection of said surface utilizing a inventor-created Surface Rendering Algorithm;
storing said rendering data of said three-dimensional projection.
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24. Said Surface Rendering Algorithm for rendering of three-dimensional projection of said surface of a data volume.
Specification