System and method for presenting fantasy sports content with broadcast content
First Claim
1. A system comprising:
- a user computer, coupled to a data network, to display a user interface usable to access a user account to enter a plurality of fantasy sports preferences; and
a client-side device, coupled to the data network, to receive said plurality of fantasy sports preferences from the data network and broadcast programming content from a broadcast source, said client-side device to, access said plurality of fantasy sports preferences from the user account via the data network, display fantasy sports data on a display of said client-side device, where said fantasy sports data is based on said plurality of fantasy sports preferences from the user account, and display, simultaneously with said fantasy sport data, said broadcast programming content on said display.
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Abstract
A system and method for presenting fantasy sports content with broadcast content is disclosed. One aspect of the invention is to provide a way for a user to customize and configure how fantasy-sports-related content is presented along with broadcast content. In one embodiment, an online user interface is used to set a plurality of user preferences and settings which tailors and formats the fantasy-sports-related content and services available via a client-side device. Another aspect of the invention is to present the customized fantasy-related content along with broadcasted content, such as a sporting event. In one embodiment, a user is able to view a broadcasted sporting event simultaneously with information relating to the user'"'"'s fantasy team and players.
73 Citations
36 Claims
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1. A system comprising:
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a user computer, coupled to a data network, to display a user interface usable to access a user account to enter a plurality of fantasy sports preferences; and
a client-side device, coupled to the data network, to receive said plurality of fantasy sports preferences from the data network and broadcast programming content from a broadcast source, said client-side device to, access said plurality of fantasy sports preferences from the user account via the data network, display fantasy sports data on a display of said client-side device, where said fantasy sports data is based on said plurality of fantasy sports preferences from the user account, and display, simultaneously with said fantasy sport data, said broadcast programming content on said display. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method comprising:
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entering a plurality of fantasy sports preferences using a user interface of a user computer that is coupled to a data network, wherein said user interface is usable to access a user account with which said plurality of fantasy sports preferences are associated;
receiving, by a client-side device coupled to the data network, said plurality of fantasy sports preferences from the data network and broadcast programming content from a broadcast source;
accessing, by the client-side device, said plurality of fantasy sports preferences from the user account via the data network;
displaying, on a display of the client-side device, fantasy sports data that is based on said plurality of fantasy sports preferences from the user account; and
displaying, simultaneously with said fantasy sports data, said broadcast programming content on the display. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A computer program product comprising:
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a computer usable medium having computer program code embodied therein to display information, the computer program product having;
computer readable program code to enter a plurality of fantasy sports preferences using a user interface of a user computer that is coupled to a data network, wherein said user interface is usable to access a user account with which said plurality of fantasy sports preferences are associated;
computer readable program code to receive, by a client-side device coupled to the data network, said plurality of fantasy sports preferences from the data network and broadcast programming content from a broadcast source;
computer readable program code to access, by the client-side device, said plurality of fantasy sports preferences from the user account via the data network;
computer readable program code to display, on a display of the client-side device, fantasy sports data that is based on said plurality of fantasy sports preferences from the user account; and
computer readable program code to display, simultaneously with said fantasy sports data, said broadcast programming content on the display. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36)
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Specification