Gaming machine, method and computer program for controlling the same, and computer-readable storage medium having the program stored therein
First Claim
Patent Images
1. A gaming machine, comprising:
- a display, including a plurality of display areas connected with each other, each operable to variably and stationarily display one kind of plural hexagonal indicium; and
a controller, which determines a win occurrence, in a case where an identical kind of indicium are stationarily displayed on at least two of the display areas which are adjacently arranged on the display.
2 Assignments
0 Petitions
Accused Products
Abstract
A display includes a plurality of display areas connected with each other, each operable to variably and stationarily display one kind of plural hexagonal indicium. A controller determines a win occurrence, in a case where an identical kind of indicium are stationarily displayed on at least two of the display areas which are adjacently arranged on the display.
16 Citations
24 Claims
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1. A gaming machine, comprising:
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a display, including a plurality of display areas connected with each other, each operable to variably and stationarily display one kind of plural hexagonal indicium; and
a controller, which determines a win occurrence, in a case where an identical kind of indicium are stationarily displayed on at least two of the display areas which are adjacently arranged on the display. - View Dependent Claims (2, 3, 9, 10)
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4. A gaming machine, comprising:
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a display, including a plurality of first display areas connected with each other, each operable to variably and stationarily display one kind of plural octagonal indicium, and a plurality of second display areas separated from each other and connected with four of the first display areas, each operable to variably and stationarily display one kind of plural rectangular indicium; and
a controller, which determines a win occurrence, in a case where an identical kind of indicium are stationarily displayed on at least two of the first display areas and the second display areas which are adjacently arranged on the display. - View Dependent Claims (5)
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6. A gaming machine, comprising:
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a display, including a plurality of first display areas connected with each other, each operable to variably and stationarily display one kind of plural octagonal indicium, and a plurality of second display areas separated from each other and connected with four of the first display areas, each operable to variably and stationarily display one kind of plural rectangular indicium including a mark connecting at least two of the four first display areas; and
a controller, which determines a win occurrence, in a case where an identical kind of indicium are stationarily displayed on at least two of the first display areas connected by the mark stationarily displayed on at least one of the second display areas. - View Dependent Claims (7, 8)
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11. A gaming machine, comprising:
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a plurality of first display areas connected with each other, each operable to variably and stationarily display one kind of plural octagonal indicium; and
a plurality of second display areas separated from each other and connected with four of the first display areas, each operable to variably and stationarily display one kind of plural rectangular indicium. - View Dependent Claims (12)
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13. A method of controlling a gaming machine performed by a computer, comprising steps of:
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providing a display, including a plurality of display areas connected with each other, each operable to variably and stationarily display one kind of plural hexagonal indicium; and
determining a win occurrence, in a case where an identical kind of indicium are stationarily displayed on at least two of the display areas which are adjacently arranged on the display. - View Dependent Claims (14, 15, 21, 22, 24)
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16. A method of controlling a gaming machine performed by a computer, comprising steps of:
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providing a display, including a plurality of first display areas connected with each other, each operable to variably and stationarily display one kind of plural octagonal indicium, and a plurality of second display areas separated from each other and connected with four of the first display areas, each operable to variably and stationarily display one kind of plural rectangular indicium; and
determining a win occurrence, in a case where an identical kind of indicium are stationarily displayed on at least two of the first display areas and the second display areas which are adjacently arranged on the display. - View Dependent Claims (17)
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18. A method of controlling a gaming machine performed by a computer, comprising steps of:
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providing a display, including a plurality of first display areas connected with each other, each operable to variably and stationarily display one kind of plural octagonal indicium, and a plurality of second display areas separated from each other and connected with four of the first display areas, each operable to variably and stationarily display one kind of plural rectangular indicium including a mark connecting at least two of the four first display areas; and
determining a win occurrence, in a case where an identical kind of indicium are stationarily displayed on at least two of the first display areas connected by the mark stationarily displayed on at least one of the second display areas. - View Dependent Claims (19, 20)
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23. A method of controlling a slot machine performed by a computer, comprising steps of:
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providing a plurality of first display areas connected with each other, each operable to variably and stationarily display one kind of plural octagonal indicium; and
providing a plurality of second display areas separated from each other and connected with four of the first display areas, each operable to variably and stationarily display one kind of plural rectangular indicium.
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Specification