Real-time inking
First Claim
Patent Images
1. A renderer object for rendering ink comprising:
- an interface for plugging in said object to a component that coordinates how ink is processed by objects.
4 Assignments
0 Petitions
Accused Products
Abstract
A system and process for ensuring the smooth flow of electronic ink is described. Dynamic rendering is give priority over other event handlers. Priority may be the use of one or more queues to order when events occur and may be performing dynamic rendering prior to other steps.
73 Citations
30 Claims
-
1. A renderer object for rendering ink comprising:
an interface for plugging in said object to a component that coordinates how ink is processed by objects. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
12. A method for dynamically rendering ink using a rendering object, said rendering object having an interface, said method comprising the steps of:
-
receiving ink from a component that orders how data is handled, said ink being received over said interface which is attached to a synchronous interface on the component; and
rendering said ink. - View Dependent Claims (13, 14, 15, 16, 17)
-
-
18. A computer-readable medium having a program stored thereon, said program for dynamically rendering ink using a rendering object, said rendering object having an interface, said program comprising the steps of:
-
receiving ink from a component that orders how data is handled, said ink being received over said interface which is attached to a synchronous interface on the component; and
rendering said ink. - View Dependent Claims (19, 20, 21, 22, 23)
-
-
24. A computer-readable medium having a program relating to a renderer object, said renderer object comprising:
-
functional code for rendering received data;
and interface for connecting said renderer object to a component that organizes the processing of said data;
wherein said renderer object is selected from two or more renderer objects and attached to said component the at a synchronous interface. - View Dependent Claims (25, 26, 27)
-
-
28. A method of attaching a custom renderer to a component, said component having at least two interfaces for attaching plug-in objects, said method comprising the steps of:
-
providing a custom renderer;
attaching said custom renderer to a synchronous interface of said component, said component ordering the processing of data related to ink. - View Dependent Claims (29, 30)
-
Specification